CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Information visualization using 3D interactive animation
Communications of the ACM - Special issue on graphical user interfaces
Animation: from cartoons to the user interface
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Do algorithm animations assist learning?: an empirical study and analysis
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Navigating hierarchically clustered networks through fisheye and full-zoom methods
ACM Transactions on Computer-Human Interaction (TOCHI)
Does animation in user interfaces improve decision making?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Polyarchy visualization: visualizing multiple intersecting hierarchies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
International Journal of Human-Computer Studies - Special issue: Interactive graphical communication
Moticons: detection, distraction and task
International Journal of Human-Computer Studies - Notification user interfaces
Does Animation Help Users Build Mental Maps of Spatial Information?
INFOVIS '99 Proceedings of the 1999 IEEE Symposium on Information Visualization
INFOVIS '00 Proceedings of the IEEE Symposium on Information Vizualization 2000
SpaceTree: Supporting Exploration in Large Node Link Tree, Design Evolution and Empirical Evaluation
INFOVIS '02 Proceedings of the IEEE Symposium on Information Visualization (InfoVis'02)
DateLens: A fisheye calendar interface for PDAs
ACM Transactions on Computer-Human Interaction (TOCHI)
Information Visualization: Perception for Design
Information Visualization: Perception for Design
Supporting visual queries on medium-sized node-link diagrams
Information Visualization
Elastic Hierarchies: Combining Treemaps and Node-Link Diagrams
INFOVIS '05 Proceedings of the Proceedings of the 2005 IEEE Symposium on Information Visualization
An Evaluation of Content Browsing Techniques for Hierarchical Space-Filling Visualizations
INFOVIS '05 Proceedings of the Proceedings of the 2005 IEEE Symposium on Information Visualization
Internet delay effects: how users perceive quality, organization, and ease of use of information
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
The effect of animated transitions in zooming interfaces
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Kineticons: using iconographic motion in graphical user interface design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Temporal distortion for animated transitions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of Graphics Interface 2011
Hierarchically animated transitions in visualizations of tree structures
Proceedings of the International Working Conference on Advanced Visual Interfaces
Comparison of multiple weighted hierarchies: visual analytics for microbe community profiling
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
The "Map" in the mental map: Experimental results in dynamic graph drawing
International Journal of Human-Computer Studies
International Journal of Human-Computer Studies
Assessing and improving 3D rotation transition in dense visualizations
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Many visualizations use smoothly animated transitions to help the user interact with information structures. These transitions are intended to preserve perceptual constancy during viewpoint transformations. However, animated transitions also have costs -- they increase the transition time, and they can be complicated to implement -- and it is not clear whether the benefits of smooth transitions outweigh the costs. In order to quantify these benefits, we carried out two experiments that explore the effects of smooth transitions. In the first study, subjects were asked to determine whether graph nodes were connected, and navigated the graph either with or without smooth scene transitions. In the second study, participants were asked to identify the overall structure of a tree after navigating the tree through a viewport that either did or did not use smooth transitions for view changes. The results of both experiments show that smooth transitions can have dramatic benefits for user performance -- for example, participants in smooth transition conditions made half the errors of the discrete-movement conditions. In addition, short transitions were found to be as effective as long ones, suggesting that some of the costs of animations can be avoided. These studies give empirical evidence on the benefits of smooth transitions, and provide guidelines about when designers should use them in visualization systems.