Mathematical statistics (4th ed.)
Mathematical statistics (4th ed.)
A physical approach to color image understanding
International Journal of Computer Vision
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Color
Shape and motion from image streams under orthography: a factorization method
International Journal of Computer Vision
View interpolation for image synthesis
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Rapid octree construction from image sequences
CVGIP: Image Understanding
How Far 3D Shapes Can Be Understood from 2D Silhouettes
IEEE Transactions on Pattern Analysis and Machine Intelligence
Object-centered surface reconstruction: combining multi-image stereo and shading
International Journal of Computer Vision
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Global surface reconstruction by purposive control of observer motion
Artificial Intelligence - Special volume on computer vision
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
How many 2D silhouettes does it take to reconstruct a 3D object?
Computer Vision and Image Understanding
The Quadtree and Related Hierarchical Data Structures
ACM Computing Surveys (CSUR)
Reality Modeling and Visualization from Multiple Video Sequences
IEEE Computer Graphics and Applications
Occlusions and Binocular Stereo
ECCV '92 Proceedings of the Second European Conference on Computer Vision
3D Model Acquisition from Extended Image Sequences
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume II - Volume II
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Novel view synthesis in tensor space
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Multi-Image Focus of Attention for Rapid Site Model Construction
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Stereo Vision for View Synthesis
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Occlusion Detectable Stereo -- Occlusion Patterns in Camera Matrix
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
3-D Scene Data Recovery using Omnidirectional Multibaseline Stereo
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
A Space-Sweep Approach to True Multi-Image Matching
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Complete scene structure from four point correspondences
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
A Maximum-Flow Formulation of the N-Camera Stereo Correspondence Problem
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Stereo Matching with Transparency and Matting
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Constructing Virtual Worlds Using Dense Stereo
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
IEEE Transactions on Image Processing
Tangible interaction + graphical interpretation: a new approach to 3D modeling
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH Computer Graphics
Image-based modeling and lighting
ACM SIGGRAPH Computer Graphics
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Spatio-temporal view interpolation
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
International Journal of Computer Vision
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
International Journal of Computer Vision
International Journal of Computer Vision
International Journal of Computer Vision
Reconstructing Surfaces by Volumetric Regularization Using Radial Basis Functions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Non-uniform sampling for improved appearance-based models
Pattern Recognition Letters
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Spatio-Temporal Analysis of Human Faces Using Multi-resolution Subdivision Surfaces
Proceedings of the 23rd DAGM-Symposium on Pattern Recognition
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Volumetric Warping for Voxel Coloring on an Infinite Domain
SMILE '00 Revised Papers from Second European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
3D shape recovery of complex objects from multiple silhouette images
Pattern Recognition Letters
Robust acquisition of 3D informations from short image sequences
Graphical Models - Special issue on Pacific graphics 2002
Stereo Reconstruction from Multiperspective Panoramas
IEEE Transactions on Pattern Analysis and Machine Intelligence
Methods for Volumetric Reconstruction of Visual Scenes
International Journal of Computer Vision
Extracting View-Dependent Depth Maps from a Collection of Images
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Shape from Contours and Multiple Stereo " A Hierarchical, Mesh-Based Approach
CRV '04 Proceedings of the 1st Canadian Conference on Computer and Robot Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Artificial Intelligence Review
Image-based spatio-temporal modeling and view interpolation of dynamic events
ACM Transactions on Graphics (TOG)
A Surface Reconstruction Method Using Global Graph Cut Optimization
International Journal of Computer Vision
Virtual view synthesis of people from multiple view video sequences
Graphical Models - Special issue: Vision and computer graphics
Multi-texture modeling of 3D traffic scenes
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Multi-View Stereo Reconstruction and Scene Flow Estimation with a Global Image-Based Matching Score
International Journal of Computer Vision
Real-time view synthesis from a sparse set of views
Image Communication
Dense height map estimation from oblique aerial image sequences
Computer Vision and Image Understanding
Novel 3D model reconstruction method for the co-existence of diffuse and specular object surfaces
SPPR'07 Proceedings of the Fourth conference on IASTED International Conference: Signal Processing, Pattern Recognition, and Applications
The visual hull of piecewise smooth objects
Computer Vision and Image Understanding
An Experimental Study of Reconstruction of Tool Cutting Edge Features Using Space Carving Method
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Improving Border Localization of Multi-Baseline Stereo Using Border-Cut
International Journal of Computer Vision
Robust Surface Fitting from Two Views using Restricted Correspondence
Journal of Mathematical Imaging and Vision
Space Carving Acceleration Using Uncertainty Measurements
IbPRIA '09 Proceedings of the 4th Iberian Conference on Pattern Recognition and Image Analysis
Dynamic shape capture using multi-view photometric stereo
ACM SIGGRAPH Asia 2009 papers
A semi-supervised approach to space carving
Pattern Recognition
Universal Capture through Stereographic Multi-perspective Recording and Scene Reconstruction
PCM '09 Proceedings of the 10th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Surface model reconstruction of 3D objects from multiple views
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Novel 3D model reconstruction method for the co-existence of diffuse and specular object surfaces
SPPRA '07 Proceedings of the Fourth IASTED International Conference on Signal Processing, Pattern Recognition, and Applications
Super resolution of images of 3D scenecs
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Progressive 3D reconstruction of unknown objects using one eye-in-hand camera
ROBIO'09 Proceedings of the 2009 international conference on Robotics and biomimetics
GPU-friendly multi-view stereo reconstruction using surfel representation and graph cuts
Computer Vision and Image Understanding
Joint Multi-Layer Segmentation and Reconstruction for Free-Viewpoint Video Applications
International Journal of Computer Vision
3D video and free viewpoint video-From capture to display
Pattern Recognition
3D Archive System for Traditional Performing Arts
International Journal of Computer Vision
Computing and fabricating multilayer models
Proceedings of the 2011 SIGGRAPH Asia Conference
Adaptive space carving with texture mapping
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Reconstruction of volumetric surface textures for real-time rendering
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Optimized image sampling for view and light interpolation
VAST'09 Proceedings of the 10th International conference on Virtual Reality, Archaeology and Cultural Heritage
A survey of methods for volumetric scene reconstruction from photographs
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Achievements and challenges in recognizing and reconstructing civil infrastructure
Proceedings of the 15th international conference on Theoretical Foundations of Computer Vision: outdoor and large-scale real-world scene analysis
Robust trifocal tensor constraints for structure from motion estimation
Pattern Recognition Letters
Probabilistic voxel mapping using an adaptive confidence measure of stereo matching
Intelligent Service Robotics
Scene reconstruction from high spatio-angular resolution light fields
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Stereo/multiview picture quality: Overview and recent advances
Image Communication
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A novel scene reconstruction technique is presented,different from previous approaches in its ability to copewith large changes in visibility and its modeling of intrinsicscene color and texture information. The methodavoids image correspondence problems by working in adiscretized scene space whose voxels are traversed in afixed visibility ordering. This strategy takes full accountof occlusions and allows the input cameras to be far apartand widely distributed about the environment. The algorithmidentifies a special set of invariant voxels which togetherform a spatial and photometric reconstruction of thescene, fully consistent with the input images. The approachis evaluated with images from both inward-facing and outward-facingcameras.