IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiperspective panoramas for cel animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Pixel Dissimilarity Measure That Is Insensitive to Image Sampling
IEEE Transactions on Pattern Analysis and Machine Intelligence
3-D Scene Data Recovery Using Omnidirectional Multibaseline Stereo
International Journal of Computer Vision
Multiple-center-of-projection images
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Stereo Matching with Nonlinear Diffusion
International Journal of Computer Vision
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Stereo Matching with Transparency and Matting
International Journal of Computer Vision - 1998 Marr Prize
Photorealistic Scene Reconstruction by Voxel Coloring
International Journal of Computer Vision
Omnistereo: Panoramic Stereo Imaging
IEEE Transactions on Pattern Analysis and Machine Intelligence
Panoramic vision
Computational Framework for Segmentation and Grouping
Computational Framework for Segmentation and Grouping
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
International Journal of Computer Vision
The Space of All Stereo Images
International Journal of Computer Vision - Marr Prize Special Issue
IEEE Transactions on Pattern Analysis and Machine Intelligence
Multi Viewpoint Stereo from Uncalibrated Video Sequences
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume I - Volume I
Symmetric Sub-Pixel Stereo Matching
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
View Synthesis with Occlusion Reasoning Using Quasi-Sparse Feature Correspondences
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part II
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Panoramic mosaics by manifold projection
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
A Space-Sweep Approach to True Multi-Image Matching
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
A Layered Approach to Stereo Reconstruction
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
International Journal of Computer Vision
Dense Photometric Stereo: A Markov Random Field Approach
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Image alignment and stitching: a tutorial
Foundations and Trends® in Computer Graphics and Vision
Scanning Depth of Route Panorama Based on Stationary Blur
International Journal of Computer Vision
Pose Estimation for Sensors Which Capture Cylindric Panoramas
CIARP '08 Proceedings of the 13th Iberoamerican congress on Pattern Recognition: Progress in Pattern Recognition, Image Analysis and Applications
Sensor Pose Estimation from Multi-center Cylindrical Panoramas
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Fast construction of dynamic and multi-resolution 360° panoramas from video sequences
Image and Vision Computing
Depth from stationary blur with adaptive filtering
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Panoramic video coding using affine motion compensated prediction
MCAM'07 Proceedings of the 2007 international conference on Multimedia content analysis and mining
Window extraction using geometrical characteristics of building surface
ICIC'09 Proceedings of the 5th international conference on Emerging intelligent computing technology and applications
Camera Models and Fundamental Concepts Used in Geometric Computer Vision
Foundations and Trends® in Computer Graphics and Vision
Image based stereoscopic rendering with non-mosaic impeller matching
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
A semi-interactive panorama based 3D reconstruction framework for indoor scenes
Computer Vision and Image Understanding
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Abstract--A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been constrained to planar concentric circles. We resample regular perspective images to produce a set of multiperspective panoramas and then compute depth maps directly from these resampled panoramas. Our panoramas sample uniformly in three dimensions: rotation angle, inverse radial distance, and vertical elevation. The use of multiperspective panoramas eliminates the limited overlap present in the original input images and, thus, problems as in conventional multibaseline stereo can be avoided. Our approach differs from stereo matching of single-perspective panoramic images taken from different locations, where the epipolar constraints are sine curves. For our multiperspective panoramas, the epipolar geometry, to the first order approximation, consists of horizontal lines. Therefore, any traditional stereo algorithm can be applied to multiperspective panoramas with little modification. In this paper, we describe two reconstruction algorithms. The first is a cylinder sweep algorithm that uses a small number of resampled multiperspective panoramas to obtain dense 3D reconstruction. The second algorithm, in contrast, uses a large number of multiperspective panoramas and takes advantage of the approximate horizontal epipolar geometry inherent in multiperspective panoramas. It comprises a novel and efficient 1D multibaseline matching technique, followed by tensor voting to extract the depth surface. Experiments show that our algorithms are capable of producing comparable high quality depth maps which can be used for applications such as view interpolation.