QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Mosaics of Scenes with Moving Objects
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Stereo Reconstruction from Multiperspective Panoramas
IEEE Transactions on Pattern Analysis and Machine Intelligence
A virtual reality system using the concentric mosaic: construction, rendering, and data compression
IEEE Transactions on Multimedia
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This paper presents a novel image based stereoscopic rendering method without mosaic. It reduces the 3D plenoptic function in [Shum and He 1999] to a 2D plenoptic function, called impeller matching, by constraining camera motion to a planar circle. Impeller matching can provide a binocular panoramic vision. Comparing with panoramas and other image-based rendering methods, all kinds of geometric and photometric scene models are unnecessary to recover in our method, and image data can be captured very conveniently only by a single camera and tripod without mosaic processing. A prototype has been implemented including image capturing, binocular vision reconstruction, and real time impeller matching. It produces strong immersive binocular vision and proves to be a potentially better solution for stereoscopic display.