Virtualized reality: constructing time-varying virtual worlds from real world events
VIS '97 Proceedings of the 8th conference on Visualization '97
Stereo Matching with Transparency and Matting
International Journal of Computer Vision - 1998 Marr Prize
Stereo Without Epipolar Lines: A Maximum-Flow Formulation
International Journal of Computer Vision - Special issue on computer vision research at NEC Research Institute
Acquiring a radiance distribution to superimpose virtual objects onto a real scene
Modelling from reality
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Catadioptric Stereo Using Planar Mirrors
International Journal of Computer Vision
Using Real-Time Stereo Vision for Mobile Robot Navigation
Autonomous Robots
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
A Simple Stereo Algorithm to Recover Precise Object Boundaries and Smooth Surfaces
International Journal of Computer Vision
Gesture-tracking in real time with dynamic regional range computation
Real-Time Imaging
Acquiring a Radiance Distribution to Superimpose Virtual Objects onto a Real Scene
IEEE Transactions on Visualization and Computer Graphics
Real-time stereo within the VIDET Project
Real-Time Imaging
Share-Z: client/server depth sensing for see-through head-mounted displays
Presence: Teleoperators and Virtual Environments - Mixed reality
Predicting Disparity Windows for Real-Time Stereo
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part I
A Parallel Real Time Implementation of Stereo Matching
IPDPS '01 Proceedings of the 15th International Parallel & Distributed Processing Symposium
Real-Image-Based Virtual Studio
VW '98 Proceedings of the First International Conference on Virtual Worlds
A Method for Estimating Illumination Distribution of a Real Scene Based on Soft Shadows
AMCP '98 Proceedings of the First International Conference on Advanced Multimedia Content Processing
A Radial Cumulative Similarity Transform for Robust Image Correspondence
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Background Modeling for Segmentation of Video-Rate Stereo Sequences
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
A Specialized Multibaseline Stereo Technique for Obstacle Detection
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Exploring the VLSI Scalability of Stream Processors
HPCA '03 Proceedings of the 9th International Symposium on High-Performance Computer Architecture
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Advances in Computational Stereo
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Stereo Reconstruction from Multiperspective Panoramas
IEEE Transactions on Pattern Analysis and Machine Intelligence
Extracting View-Dependent Depth Maps from a Collection of Images
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Stream Processors: Progammability and Efficiency
Queue - DSPs
Commodity Real-time Stereo Vision for Navigation
CRV '04 Proceedings of the 1st Canadian Conference on Computer and Robot Vision
Evaluating the Imagine Stream Architecture
Proceedings of the 31st annual international symposium on Computer architecture
Reconfigurable hardware implementation of a phase-correlation stereoalgorithm
Machine Vision and Applications
Toward Reliable Off Road Autonomous Vehicles Operating in Challenging Environments
International Journal of Robotics Research
Multiview radial catadioptric imaging for scene capture
ACM SIGGRAPH 2006 Papers
Compiling for stream processing
Proceedings of the 15th international conference on Parallel architectures and compilation techniques
WYSIWYF Display: A Visual/Haptic Interface to Virtual Environment
Presence: Teleoperators and Virtual Environments
Immersive Video Teleconferencing with User-Steerable Views
Presence: Teleoperators and Virtual Environments
International Journal of Computer Vision
Stereovision-based object segmentation for automotive applications
EURASIP Journal on Applied Signal Processing
A fast and parallel belief computation structure for stereo matching
IMSA'07 IASTED European Conference on Proceedings of the IASTED European Conference: internet and multimedia systems and applications
Architecture and applications of the FingerMouse: a smart stereo camera for wearable computing HCI
Personal and Ubiquitous Computing - Special Issue: Selected Papers of the ARCS06 Conference
VHDL description of a synthetizable and reconfigurable real-time stereo vision processor
ISPRA'05 Proceedings of the 4th WSEAS International Conference on Signal Processing, Robotics and Automation
Design and evaluation of a hardware/software FPGA-based system for fast image processing
Microprocessors & Microsystems
Real-time joint disparity and disparity flow estimation on programmable graphics hardware
Computer Vision and Image Understanding
A fast and parallel belief computation structure for stereo matching
EurolMSA '07 Proceedings of the Third IASTED European Conference on Internet and Multimedia Systems and Applications
Dynamic disparity adjustment and histogram-based filtering of range data for fast 3-D hand tracking
Digital Signal Processing
Efficient stereoscopic ranging via stochastic sampling of match quality
IEEE Transactions on Image Processing
A miniature stereo vision machine for real-time dense depth mapping
ICVS'03 Proceedings of the 3rd international conference on Computer vision systems
View synthesis using stereo vision
View synthesis using stereo vision
FPGA based disparity map computation with vergence control
Microprocessors & Microsystems
Distributed real-time stereo matching on smart cameras
Proceedings of the Fourth ACM/IEEE International Conference on Distributed Smart Cameras
A fast stereo matching algorithm suitable for embedded real-time systems
Computer Vision and Image Understanding
Recovery of shape and surface reflectance of specular object from rotation of light source
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Multi-resolution real-time stereo on commodity graphics hardware
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Similarity measures for image matching despite occlusions in stereo vision
Pattern Recognition
FingerMouse – a button size visual hand tracking and segmentation device
ARCS'06 Proceedings of the 19th international conference on Architecture of Computing Systems
A real-time large disparity range stereo-system using FPGAs
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
Enforcing temporal consistency in real-time stereo estimation
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part III
Generalized trellis stereo matching with systolic array
ISPA'04 Proceedings of the Second international conference on Parallel and Distributed Processing and Applications
A novel stereo matching method for wide disparity range detection
ICIAR'05 Proceedings of the Second international conference on Image Analysis and Recognition
International Journal of Hybrid Intelligent Systems
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We have developed a video-rate stereo machine that has the capability of generating a dense depth map at the video rate. The performance bench marks of the CMU video-rate stereo machine are: 1) multi image input of up to 6 cameras; 2) throughput of 30 million point-disparity measurements per second; 3) frame rate of 30 frame/sec; 4) a dense depth map of up to 256 x 240 pixels; 5) disparity search range of up to 60 pixels; 6) high precision of depth output up to 8 bi ts (with interpolation). The capability of passively producing such a dense depth map (3D representation) of a scene at the video rate can open up a new class of applications of 3D vision:merging real and virtual worlds in real time.