Color-Encoded Structured Light for Rapid Active Ranging
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Zippered polygon meshes from range images
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Multibody Factorization Method for Independently Moving Objects
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Surfels: surface elements as rendering primitives
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
QSplat: a multiresolution point rendering system for large meshes
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Articulated body deformation from range scan data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Occlusions as a Guide for Planning the Next View
IEEE Transactions on Pattern Analysis and Machine Intelligence
Registering Multiview Range Data to Create 3D Computer Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Stereo Machine for Video-Rate Dense Depth Mapping and Its New Applications
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Surface registration by matching oriented points
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
A portable three-dimensional digitizer
NRC '97 Proceedings of the International Conference on Recent Advances in 3-D Digital Imaging and Modeling
Recovering Non-Rigid 3D Shape from Image Streams
Recovering Non-Rigid 3D Shape from Image Streams
Real-time acquisition and rendering of large three-dimensional models
Real-time acquisition and rendering of large three-dimensional models
Reading between the Lines: A Method for Extracting Dynamic 3D with Texture
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Multiview registration for large data sets
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Continuous capture of skin deformation
ACM SIGGRAPH 2003 Papers
Non-iterative, feature-preserving mesh smoothing
ACM SIGGRAPH 2003 Papers
Approximating and intersecting surfaces from points
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Interactive 3D Model Acquisition and Registration
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Pop-up light field: An interactive image-based modeling and rendering system
ACM Transactions on Graphics (TOG)
Synthetic aperture confocal imaging
ACM SIGGRAPH 2004 Papers
Proceedings of the 20th spring conference on Computer graphics
Spacetime Stereo: A Unifying Framework for Depth from Triangulation
IEEE Transactions on Pattern Analysis and Machine Intelligence
ACM SIGGRAPH 2005 Papers
Performance relighting and reflectance transformation with time-multiplexed illumination
ACM SIGGRAPH 2005 Papers
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Real-Time Range Acquisition by Adaptive Structured Light
IEEE Transactions on Pattern Analysis and Machine Intelligence
Relief Texture from Specularities
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 2006 ACM symposium on Solid and physical modeling
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
SIGGRAPH '04 ACM SIGGRAPH 2004 Posters
Graphical Models - Special issue on the vision, video and graphics conference 2005
Fast stochastic optimization for articulated structure tracking
Image and Vision Computing
A volumetric fusion technique for surface reconstruction from silhouettes and range data
Computer Vision and Image Understanding
Near-infrared composite pattern projection for continuous motion hand-computer interaction
Journal of Visual Communication and Image Representation
Smart particle filtering for high-dimensional tracking
Computer Vision and Image Understanding
Vuelta: creating animated characters and props using real-world objects
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Rapid prototyping 3D objects from scanned measurement data
Image and Vision Computing
Conformal Geometry and Its Applications on 3D Shape Matching, Recognition, and Stitching
IEEE Transactions on Pattern Analysis and Machine Intelligence
Reconstruction of deforming geometry from time-varying point clouds
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
Accurate integration of multi-view range images using k-means clustering
Pattern Recognition
Occlusion-Resistant Camera Design for Acquiring Active Environments
IEEE Computer Graphics and Applications
High Resolution Tracking of Non-Rigid Motion of Densely Sampled 3D Data Using Harmonic Maps
International Journal of Computer Vision
Digital inspection: an interactive stage for viewing surface details
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Detailed Real-Time Urban 3D Reconstruction from Video
International Journal of Computer Vision
Hair photobooth: geometric and photometric acquisition of real hairstyles
ACM SIGGRAPH 2008 papers
Projector-based illumination for 3D scene modeling
ACM SIGGRAPH 2008 classes
Space-time surface reconstruction using incompressible flow
ACM SIGGRAPH Asia 2008 papers
Facial performance synthesis using deformation-driven polynomial displacement maps
ACM SIGGRAPH Asia 2008 papers
A clustering approach to free form surface reconstruction from multi-view range images
Image and Vision Computing
Multi-sensor calibration through iterative registration and fusion
Computer-Aided Design
Face/Off: live facial puppetry
Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Dynamic shape capture using multi-view photometric stereo
ACM SIGGRAPH Asia 2009 papers
Robust single-view geometry and motion reconstruction
ACM SIGGRAPH Asia 2009 papers
Surround structured lighting: 3-D scanning with orthographic illumination
Computer Vision and Image Understanding
Self-organizing approach to moving surface reconstruction
ISCGAV'09 Proceedings of the 9th WSEAS international conference on Signal processing, computational geometry and artificial vision
A framework for modeling 3D scenes using pose-free equations
ACM Transactions on Graphics (TOG)
Temporal upsampling of performance geometry using photometric alignment
ACM Transactions on Graphics (TOG)
Non-rigid registration under isometric deformations
SGP '08 Proceedings of the Symposium on Geometry Processing
Reconstructing animated meshes from time-varying point clouds
SGP '08 Proceedings of the Symposium on Geometry Processing
Coarse-to-fine surface reconstruction from silhouettes and range data using mesh deformation
Computer Vision and Image Understanding
Face authentication based on multiple profiles extracted from range data
AVBPA'03 Proceedings of the 4th international conference on Audio- and video-based biometric person authentication
Online training of hierarchical RBF
KES'07/WIRN'07 Proceedings of the 11th international conference, KES 2007 and XVII Italian workshop on neural networks conference on Knowledge-based intelligent information and engineering systems: Part I
A hierarchical RBF online learning algorithm for real-time 3-D scanner
IEEE Transactions on Neural Networks
An automated registration method for range images
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Automated trimmed iterative closest point algorithm
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Low cost 3D shape acquisition system using strip shifting pattern
ICDHM'07 Proceedings of the 1st international conference on Digital human modeling
Fast and automatic object pose estimation for range images on the GPU
Machine Vision and Applications - Integrated Imaging and Vision Techniques for Industrial Inspection
Modeling 3D facial expressions using geometry videos
Proceedings of the international conference on Multimedia
Feature-preserving mesh denoising based on vertices classification
Computer Aided Geometric Design
Feature-preserving mesh denoising via attenuated bilateral normal filtering and quadrics
Proceedings of the 26th Spring Conference on Computer Graphics
Markov random field-based clustering for the integration of multi-view range images
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part I
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
Video-rate capture of dynamic face shape and appearance
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Smart particle filtering for 3D hand tracking
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Single viewpoint model completion of symmetric objects for digital inspection
Computer Vision and Image Understanding
Online loop closure for real-time interactive 3D scanning
Computer Vision and Image Understanding
Directional histogram model for three-dimensional shape similarity
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
MRF labeling for multi-view range image integration
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part II
Multiview face capture using polarized spherical gradient illumination
Proceedings of the 2011 SIGGRAPH Asia Conference
Manipulator and object tracking for in-hand 3D object modeling
International Journal of Robotics Research
KinectFusion: real-time 3D reconstruction and interaction using a moving depth camera
Proceedings of the 24th annual ACM symposium on User interface software and technology
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
A neural network-based algorithm for 3D multispectral scanning applied to multimedia
ICIAR'05 Proceedings of the Second international conference on Image Analysis and Recognition
Mesh smoothing via adaptive bilateral filtering
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
High-resolution, real-time 3D imaging with fringe analysis
Journal of Real-Time Image Processing
Computer Graphics Forum
Analysis of a high definition camera-projector video system for geometry reconstruction
ICCSA'12 Proceedings of the 12th international conference on Computational Science and Its Applications - Volume Part I
Acquiring 3D indoor environments with variability and repetition
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Proceedings of the 10th Performance Metrics for Intelligent Systems Workshop
Generalized edge-weighted centroidal Voronoi tessellations for geometry processing
Computers & Mathematics with Applications
Static and dynamic 3D facial expression recognition: A comprehensive survey
Image and Vision Computing
Online construction of surface light fields
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Tomographic reconstruction of transparent objects
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Automatic registration and calibration for efficient surface light field acquisition
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Interactive point-based modeling from dense color and sparse depth
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Uncertainty and variability in point cloud surface data
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
A practical structured light acquisition system for point-based geometry and texture
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
Conversion of point-sampled models to textured meshes
SPBG'05 Proceedings of the Second Eurographics / IEEE VGTC conference on Point-Based Graphics
3D reconstruction of cultural heritages: Challenges and advances on precise mesh integration
Computer Vision and Image Understanding
Robust dense depth acquisition using 2-D De Bruijn structured light
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Single color one-shot scan using topology information
ECCV'12 Proceedings of the 12th international conference on Computer Vision - Volume Part III
Octree-based fusion for realtime 3D reconstruction
Graphical Models
Transformed polynomials for global registration of point clouds
Proceedings of the 27th Spring Conference on Computer Graphics
Dense scene reconstruction with points of interest
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Scalable real-time volumetric surface reconstruction
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Realtime facial animation with on-the-fly correctives
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Object detection, shape recovery, and 3D modelling by depth-encoded hough voting
Computer Vision and Image Understanding
Real-time 3D reconstruction at scale using voxel hashing
ACM Transactions on Graphics (TOG)
ACM Transactions on Graphics (TOG)
Dynamics based 3D skeletal hand tracking
Proceedings of Graphics Interface 2013
Time-of-Flight camera based 3D point cloud reconstruction of a car
Computers in Industry
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The digitization of the 3D shape of real objects is a rapidly expanding field, with applications in entertainment, design, and archaeology. We propose a new 3D model acquisition system that permits the user to rotate an object by hand and see a continuously-updated model as the object is scanned. This tight feedback loop allows the user to find and fill holes in the model in real time, and determine when the object has been completely covered. Our system is based on a 60 Hz. structured-light rangefinder, a real-time variant of ICP (iterative closest points) for alignment, and point-based merging and rendering algorithms. We demonstrate the ability of our prototype to scan objects faster and with greater ease than conventional model acquisition pipelines.