Generating octree models of 3D objects from their silhouettes in a sequence of images
Computer Vision, Graphics, and Image Processing
Range Image Acquisition with a Single Binary-Encoded Light Pattern
IEEE Transactions on Pattern Analysis and Machine Intelligence
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
IEEE Transactions on Pattern Analysis and Machine Intelligence
The digital Michelangelo project: 3D scanning of large statues
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Efficient generation of the binary reflected gray code and its applications
Communications of the ACM
Real-time 3D model acquisition
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based environment matting
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
What Does Motion Reveal About Transparency?
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Image-based tomographic reconstruction of flames
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
ARTag, a Fiducial Marker System Using Digital Techniques
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Inverse Polarization Raytracing: Estimating Surface Shapes of Transparent Objects
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Reconstructing the Geometry of Flowing Water
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
A Theory of Refractive and Specular 3D Shape by Light-Path Triangulation
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
A Theory of Refractive and Specular 3D Shape by Light-Path Triangulation
International Journal of Computer Vision
Fluorescent immersion range scanning
ACM SIGGRAPH 2008 papers
Time-resolved 3d capture of non-stationary gas flows
ACM SIGGRAPH Asia 2008 papers
Descattering transmission via angular filtering
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part I
Geometry construction from caustic images
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part V
Stochastic tomography and its applications in 3D imaging of mixing fluids
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Manufacturing Layered Attenuators for Multiple Prescribed Shadow Images
Computer Graphics Forum
Combining confocal imaging and descattering
EGSR'08 Proceedings of the Nineteenth Eurographics conference on Rendering
3D reconstruction of emission and absorption in planetary nebulae
VG'07 Proceedings of the Sixth Eurographics / Ieee VGTC conference on Volume Graphics
Shape from single scattering for translucent objects
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part II
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The scanning of 3D geometry has become a popular way of capturing the shape of real-world objects. Transparent objects, however, pose problems for traditional scanning methods. We present a visible light tomographic reconstruction method for recovering the shape of transparent objects, such as glass. Our setup is relatively simple to implement, and accounts for refraction, which can be a significant problem in visible light tomography.