SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Wavelets for computer graphics: theory and applications
Wavelets for computer graphics: theory and applications
Environment matting and compositing
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Environment matting extensions: towards higher accuracy and real-time capture
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
An efficient representation for irradiance environment maps
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Image-based environment matting
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
A photometric approach to digitizing cultural artifacts
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Better optical triangulation through spacetime analysis
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
ACM SIGGRAPH 2005 Papers
All-frequency relighting of glossy objects
ACM Transactions on Graphics (TOG)
Fast separation of direct and global components of a scene using high frequency illumination
ACM SIGGRAPH 2006 Papers
Realistic materials in computer graphics
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Adaptive sampling of reflectance fields
ACM Transactions on Graphics (TOG)
A framework for precomputed and captured light transport
ACM Transactions on Graphics (TOG)
Fast color-space decomposition based environment matting
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Projector-based illumination for 3D scene modeling
ACM SIGGRAPH 2008 classes
VirtualStudio2Go: digital video composition for real environments
ACM SIGGRAPH Asia 2008 papers
Compressive light transport sensing
ACM Transactions on Graphics (TOG)
Vector field fitting for real-time environment matting of transparent objects
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Optical computing for fast light transport analysis
ACM SIGGRAPH Asia 2010 papers
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part VI
Matting and compositing of transparent and refractive objects
ACM Transactions on Graphics (TOG)
Object-Based image recoloring using alpha matte and color histogram specification
VSMM'06 Proceedings of the 12th international conference on Interactive Technologies and Sociotechnical Systems
Environment matting of transparent objects based on frequency-domain analysis
PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
Matting and Compositing for Fresnel Reflection on Wavy Surfaces
Computer Graphics Forum
Progressively-refined reflectance functions from natural illumination
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Inferring reflectance functions from wavelet noise
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Tomographic reconstruction of transparent objects
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Symmetric photography: exploiting data-sparseness in reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
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In this paper we present a novel approach for capturing the environment matte of a scene. We impose no restrictions on material properties of the objects in the captured scene and exploit scene characteristics (e.g. material properties and self-shadowing) to minimize recording time and to bound the error. Using a CRT monitor, wavelet patterns are emitted onto the scene in order of importance to efficiently construct the environment matte. This order of importance is obtained by means of a feedback loop that takes advantage of the knowledge learned from previously recorded photographs. Once the recording process is finished, new backdrops can be efficiently placed behind the scene.