Improved methods of estimating shape from shading using the light source coordinate system
Artificial Intelligence
Measuring and modeling anisotropic reflection
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Recovering high dynamic range radiance maps from photographs
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A low distortion map between disk and square
Journal of Graphics Tools
Inverse global illumination: recovering reflectance models of real scenes from photographs
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Acquiring the reflectance field of a human face
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Image-based rendering of diffuse, specular and glossy surfaces from a single image
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A photometric approach to digitizing cultural artifacts
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage
Interactive Virtual Relighting of Real Scenes
IEEE Transactions on Visualization and Computer Graphics
Interactive Relighting of Panoramas
IEEE Computer Graphics and Applications
Image-based Rendering with Controllable Illumination
Proceedings of the Eurographics Workshop on Rendering Techniques '97
Relighting with 4D incident light fields
ACM SIGGRAPH 2003 Papers
EGRW '03 Proceedings of the 14th Eurographics workshop on Rendering
Digital photography with flash and no-flash image pairs
ACM SIGGRAPH 2004 Papers
Conveying Shape and Features with Image-Based Relighting
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Table-top computed lighting for practical digital photography
ACM SIGGRAPH 2006 Courses
Adaptive sampling of reflectance fields
ACM Transactions on Graphics (TOG)
Tabletop Computed Lighting for Practical Digital Photography
IEEE Transactions on Visualization and Computer Graphics
Multiplexing for Optimal Lighting
IEEE Transactions on Pattern Analysis and Machine Intelligence
Illustration of complex real-world objects using images with normals
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Multiscale shape and detail enhancement from multi-light image collections
ACM SIGGRAPH 2007 papers
Table-top computed lighting for practical digital photography
ACM SIGGRAPH 2007 courses
Digital inspection: an interactive stage for viewing surface details
Proceedings of the 2008 symposium on Interactive 3D graphics and games
A photometric approach for estimating normals and tangents
ACM SIGGRAPH Asia 2008 papers
Free-form polarized spherical illumination reflectometry
ACM SIGGRAPH ASIA 2010 Sketches
Smooth reconstruction and compact representation of reflectance functions for image-based relighting
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Progressively-refined reflectance functions from natural illumination
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Table-top computed lighting for practical digital photography
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
Inferring reflectance functions from wavelet noise
EGSR'05 Proceedings of the Sixteenth Eurographics conference on Rendering Techniques
New reflection transformation imaging methods for rock art and multiple-viewpoint display
VAST'06 Proceedings of the 7th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Interactive image based relighting with physical light acquisition
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
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We present the Free-form Light Stage, a system that captures the reflectance field of an object using a free-moving, hand-held light source. By photographing the object under different illumination conditions, we are able to render the object under any lighting condition, using a linear combination of basis images. During the data acquisition, the light source is moved freely around the object and hence, for each picture, the illuminant direction is unknown. This direction is estimated automatically from the images. Although the reflectance field is sampled non-uniformly, appropriate weighting coefficients are calculated. Using this system, we are able to relight objects in a convincing and realistic way.