Three-dimensional object recognition
ACM Computing Surveys (CSUR) - Annals of discrete mathematics, 24
Computational geometry: an introduction
Computational geometry: an introduction
Volume/surface octrees for the representation of three-dimensional objects
Computer Vision, Graphics, and Image Processing
Generating octree models of 3D objects from their silhouettes in a sequence of images
Computer Vision, Graphics, and Image Processing
Construction of the Octree Approximating a Three-Dimensional Object by Using Multiple Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
Three-Dimensional Shape Analysis Using Moments and Fourier Descriptors
IEEE Transactions on Pattern Analysis and Machine Intelligence
Generating Octrees from Object Silhouettes in Orthographic Views
IEEE Transactions on Pattern Analysis and Machine Intelligence
Model Construction and Shape Recognition from Occluding Contours
IEEE Transactions on Pattern Analysis and Machine Intelligence
Computational geometric methods in volumetric intersection for 3d reconstruction
Pattern Recognition
Visibility, occlusion, and the aspect graph
International Journal of Computer Vision
Volume intersection with optimal set of directions
Pattern Recognition Letters
Efficiently Computing and Representing Aspect Graphs of Polyhedral Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
How Far 3D Shapes Can Be Understood from 2D Silhouettes
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Online model reconstruction for interactive virtual environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
ACM Transactions on Graphics (TOG)
Image-based 3D photography using opacity hulls
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
3-D live: real time interaction for mixed reality
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
Spatio-Temporal Stereo Using Multi-Resolution Subdivision Surfaces
International Journal of Computer Vision
Reconstructing 3D Tree Models from Instrumented Photographs
IEEE Computer Graphics and Applications
When Is the Shape of a Scene Unique Given Its Light-Field: A Fundamental Theorem of 3D Vision?
IEEE Transactions on Pattern Analysis and Machine Intelligence
Incorporating dynamic real objects into immersive virtual environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Opacity light fields: interactive rendering of surface light fields with view-dependent opacity
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
International Journal of Computer Vision
Shape Reconstruction from an Image Sequence
IWVF-4 Proceedings of the 4th International Workshop on Visual Form
Automatic 3D Model Construction for Turn-Table Sequences
SMILE'98 Proceedings of the European Workshop on 3D Structure from Multiple Images of Large-Scale Environments
Effects of Sampling Rate and Pose Error on Volume Reconstruction by Space Carving
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Spatio-Temporal Analysis of Human Faces Using Multi-resolution Subdivision Surfaces
Proceedings of the 23rd DAGM-Symposium on Pattern Recognition
Multi-camera Scene Reconstruction via Graph Cuts
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part III
Free-viewpoint video of human actors
ACM SIGGRAPH 2003 Papers
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
3D reconstruction using labeled image regions
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Multilevel Representation and Transmission of Real Objects with Progressive Octree Particles
IEEE Transactions on Visualization and Computer Graphics
Inference of Human Postures by Classification of 3D Human Body Shape
AMFG '03 Proceedings of the IEEE International Workshop on Analysis and Modeling of Faces and Gestures
IEEE Transactions on Pattern Analysis and Machine Intelligence
Methods for Volumetric Reconstruction of Visual Scenes
International Journal of Computer Vision
Shape from Contours and Multiple Stereo " A Hierarchical, Mesh-Based Approach
CRV '04 Proceedings of the 1st Canadian Conference on Computer and Robot Vision
A hybrid hardware-accelerated algorithm for high quality rendering of visual hulls
GI '04 Proceedings of the 2004 Graphics Interface Conference
Toward the merging of real and virtual spaces
Communications of the ACM - Interactive immersion in 3D graphics
Protected interactive 3D graphics via remote rendering
ACM SIGGRAPH 2004 Papers
Capture of hair geometry from multiple images
ACM SIGGRAPH 2004 Papers
A Simple Approach for Point-Based Object Capturing and Rendering
IEEE Computer Graphics and Applications
Illumination Normalization with Time-Dependent Intrinsic Images for Video Surveillance
IEEE Transactions on Pattern Analysis and Machine Intelligence
Scalable 3D representation for 3D video in a large-scale space
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Creating and Animating Personalized Head Models from Digital Photographs and Video
Programming and Computing Software
Image-based tomographic reconstruction of flames
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
The Visual Hull of Smooth Curved Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real time 3D avatar for interactive mixed reality
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
The Local Projective Shape of Smooth Surfaces and Their Outlines
International Journal of Computer Vision
Shape-From-Silhouette Across Time Part I: Theory and Algorithms
International Journal of Computer Vision
Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Modeling hair from multiple views
ACM SIGGRAPH 2005 Papers
Appearance-Cloning: Photo-Consistent Scene Recovery from Multi-View Images
International Journal of Computer Vision
3D S.O.M.: a commercial software solution to 3D scanning
Graphical Models - Special issue: Vision and computer graphics
Virtual view synthesis of people from multiple view video sequences
Graphical Models - Special issue: Vision and computer graphics
Visual reconstruction of ground plane obstacles in a sparse view robot environment
Graphical Models - Special issue on SPM 05
Toward immersive telecommunication: 3D video avatar with physical interaction
Proceedings of the 2005 international conference on Augmented tele-existence
View synthesis of articulating humans using visual hull
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 2
Hardware-accelerated jaggy-free visual hulls with silhouette maps
Proceedings of the ACM symposium on Virtual reality software and technology
Low-Cost Telepresence for Collaborative Virtual Environments
IEEE Transactions on Visualization and Computer Graphics
Accurate and Scalable Surface Representation and Reconstruction from Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Silhouette Coherence for Camera Calibration under Circular Motion
IEEE Transactions on Pattern Analysis and Machine Intelligence
Adaptive grid optical tomography
Graphical Models - Special issue on the vision, video and graphics conference 2005
What's NEXT? An interactive next best view approach
Pattern Recognition
Shape from silhouette outlines using an adaptive dandelion model
Computer Vision and Image Understanding
Free viewpoint action recognition using motion history volumes
Computer Vision and Image Understanding - Special issue on modeling people: Vision-based understanding of a person's shape, appearance, movement, and behaviour
View synthesis by the parallel use of GPU and CPU
Image and Vision Computing
Immersive Video Teleconferencing with User-Steerable Views
Presence: Teleoperators and Virtual Environments
Weighted Minimal Hypersurface Reconstruction
IEEE Transactions on Pattern Analysis and Machine Intelligence
International Journal of Computer Vision
Holographic and action capture techniques
ACM SIGGRAPH 2007 emerging technologies
Vision-based hand pose estimation: A review
Computer Vision and Image Understanding
Robust Recovery of Shapes with Unknown Topology from the Dual Space
IEEE Transactions on Pattern Analysis and Machine Intelligence
IEEE Transactions on Pattern Analysis and Machine Intelligence
GPU-based shape from silhouettes
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Journal of Mathematical Imaging and Vision
Reconstruction of 3D Object Meshes from Silhouette Images
Journal of Mathematical Imaging and Vision
Novel 3D model reconstruction method for the co-existence of diffuse and specular object surfaces
SPPR'07 Proceedings of the Fourth conference on IASTED International Conference: Signal Processing, Pattern Recognition, and Applications
The visual hull of piecewise smooth objects
Computer Vision and Image Understanding
User evaluation of god-like interaction techniques
AUIC '08 Proceedings of the ninth conference on Australasian user interface - Volume 76
Model-based human shape reconstruction from multiple views
Computer Vision and Image Understanding
Shadow multiplexing for single camera visual hull reconstruction
PROCAMS '08 Proceedings of the 5th ACM/IEEE International Workshop on Projector camera systems
Shape recovery from turntable sequence using rim reconstruction
Pattern Recognition
Time-resolved 3d capture of non-stationary gas flows
ACM SIGGRAPH Asia 2008 papers
Shape from silhouettes based on a centripetal pentahedron model
Graphical Models
Shape from inconsistent silhouette
Computer Vision and Image Understanding
Modulating the shape and size of backprojection surfaces to improve accuracy in volumetric stereo
EURASIP Journal on Applied Signal Processing - 3DTV: Capture, Transmission, and Display of 3D Video
Integration of audiovisual sensors and technologies in a smart room
Personal and Ubiquitous Computing
Real-time image-based 3D avatar for immersive game
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Integration of Multiview Stereo and Silhouettes Via Convex Functionals on Convex Domains
ECCV '08 Proceedings of the 10th European Conference on Computer Vision: Part I
Real-Time 3D Reconstruction for Collision Avoidance in Interventional Environments
MICCAI '08 Proceedings of the 11th International Conference on Medical Image Computing and Computer-Assisted Intervention, Part II
Objective quality assessment in free-viewpoint video production
Image Communication
3DTV view generation using uncalibrated pure rotating and zooming cameras
Image Communication
Painting robot with multi-fingered hands and stereo vision
Robotics and Autonomous Systems
Video-Based Modeling of Dynamic Hair
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
International Journal of Computer Vision
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Real-Time Space Carving Using Graphics Hardware
IEICE - Transactions on Information and Systems
Applicability of Camera Works to Free Viewpoint Videos with Annotation and Planning
IEICE - Transactions on Information and Systems
High resolution surface reconstruction from overlapping multiple-views
Proceedings of the twenty-fifth annual symposium on Computational geometry
Tracking Human Motion with Multiple Cameras Using an Articulated Model
MIRAGE '09 Proceedings of the 4th International Conference on Computer Vision/Computer Graphics CollaborationTechniques
Combined structure and motion extraction from visual data using evolutionary active learning
Proceedings of the 11th Annual conference on Genetic and evolutionary computation
Home-to-home communication using 3D shadows
Proceedings of the 2nd International Conference on Immersive Telecommunications
Homeomorphic Alignment of Edge-Weighted Trees
GbRPR '09 Proceedings of the 7th IAPR-TC-15 International Workshop on Graph-Based Representations in Pattern Recognition
Single-Frame 3D Human Pose Recovery from Multiple Views
Proceedings of the 31st DAGM Symposium on Pattern Recognition
Real-Time GPU-Based Voxel Carving with Systematic Occlusion Handling
Proceedings of the 31st DAGM Symposium on Pattern Recognition
ACM SIGGRAPH Asia 2009 papers
Surround structured lighting: 3-D scanning with orthographic illumination
Computer Vision and Image Understanding
The multiple-camera 3-D production studio
IEEE Transactions on Circuits and Systems for Video Technology
SparseSPOT: using a priori 3-D tracking for real-time multi-person voxel reconstruction
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Chaos and Graphics: Synthesizing solid particle textures via a visual hull algorithm
Computers and Graphics
Modeling human activity from voxel person using fuzzy logic
IEEE Transactions on Fuzzy Systems
Automatic reconstruction of 3D-models from technical drawings
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
3D volumetric reconstruction and characterization of objects from uncalibrated images
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
Build your own 3D scanner: optical triangulation for beginners
ACM SIGGRAPH ASIA 2009 Courses
Build your own 3D scanner: 3D photography for beginners
ACM SIGGRAPH 2009 Courses
Using image-based modeling for exporting 3D content from Second Life
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Multi-view Reconstruction of Unknown Objects within a Known Environment
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Focused Volumetric Visual Hull with Color Extraction
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
3D Model Reconstruction from Turntable Sequence with Multiple -View Triangulation
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Point-cloud refinement via exact matching
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Geometric and radiometric modeling of 3D scenes
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Novel 3D model reconstruction method for the co-existence of diffuse and specular object surfaces
SPPRA '07 Proceedings of the Fourth IASTED International Conference on Signal Processing, Pattern Recognition, and Applications
Markerless Motion Capture through Visual Hull, Articulated ICP and Subject Specific Model Generation
International Journal of Computer Vision
3D reconstruction using silhouettes from unordered viewpoints
Image and Vision Computing
Camera Network Calibration and Synchronization from Silhouettes in Archived Video
International Journal of Computer Vision
Extending touch: towards interaction with large-scale surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Tracking in a Dense Crowd Using Multiple Cameras
International Journal of Computer Vision
Recovering the 3D structure of tubular objects from stereo silhouettes
Pattern Recognition
Shape from silhouette using Dempster-Shafer theory
Pattern Recognition
Surface shape from specularities
SCIA'03 Proceedings of the 13th Scandinavian conference on Image analysis
Visual hull with silhouette maps
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Human pose estimation from volume data and topological graph database
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Real-time and marker-free 3D motion capture for home entertainment oriented applications
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Detecting and segmenting un-occluded items by actively casting shadows
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part I
Shape recovery from turntable image sequence
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
An occupancy-depth generative model of multi-view images
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
ACM SIGGRAPH 2010 papers
Real time body pose tracking in an immersive training environment
HCI'07 Proceedings of the 2007 IEEE international conference on Human-computer interaction
Continuous global optimization in multiview 3D reconstruction
EMMCVPR'07 Proceedings of the 6th international conference on Energy minimization methods in computer vision and pattern recognition
Better foreground segmentation for 3D face reconstruction using graph cuts
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
Real-time and markerless 3D human motion capture using multiple views
Proceedings of the 2nd conference on Human motion: understanding, modeling, capture and animation
Homeomorphic alignment of weighted trees
Pattern Recognition
Counting Objects with a Combination of Horizontal and Overhead Sensors
International Journal of Robotics Research
Shape from incomplete silhouettes based on the reprojection error
Image and Vision Computing
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Cascade particle filter for human tracking with multiple and heterogeneous cameras
ROBIO'09 Proceedings of the 2009 international conference on Robotics and biomimetics
Calibration and segmentation free 3D modelling from images based on GPU
International Journal of Computer Applications in Technology
Cone carving for surface reconstruction
ACM SIGGRAPH Asia 2010 papers
Improved 3D reconstruction in smart-room environments using ToF imaging
Computer Vision and Image Understanding
Multi-view Occlusion Reasoning for Probabilistic Silhouette-Based Dynamic Scene Reconstruction
International Journal of Computer Vision
Fall detection using body volume recontruction and vertical repartition analysis
ICISP'10 Proceedings of the 4th international conference on Image and signal processing
Novel representations, techniques and error evaluation for 3D reconstruction
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
From silhouettes to 3D points to mesh: towards free viewpoint video
Proceedings of the 1st international workshop on 3D video processing
Unsupervised learning of background modeling parameters in multicamera systems
Computer Vision and Image Understanding
Original paper: 3D volumetric modeling of grapevine biomass using Tripod LiDAR
Computers and Electronics in Agriculture
Region-of-interest volumetric visual hull refinement
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Estimating radiation exposure in interventional environments
MICCAI'10 Proceedings of the 13th international conference on Medical image computing and computer-assisted intervention: Part III
Shape reconstruction and texture sampling by active rectification and virtual view synthesis
Computer Vision and Image Understanding
A platform for monitoring aspects of human presence in real-time
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
A multiple camera system with real-time volume reconstruction for articulated skeleton pose tracking
MMM'11 Proceedings of the 17th international conference on Advances in multimedia modeling - Volume Part I
An iterative surface evolution algorithm for multiview stereo
Journal on Image and Video Processing - Special issue on fast and robust methods for multiple-view vision
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A bayesian approach to image-based visual hull reconstruction
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A hybrid approach for computing visual hulls of complex objects
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Gradual sampling and mutual information maximisation for markerless motion capture
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part II
Fast computation of a visual hull
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part IV
Joint Multi-Layer Segmentation and Reconstruction for Free-Viewpoint Video Applications
International Journal of Computer Vision
High quality visual hull reconstruction by delaunay refinement
Transactions on computational science IX
High quality visual hull reconstruction by delaunay refinement
Transactions on computational science IX
3D video and free viewpoint video-From capture to display
Pattern Recognition
IWINAC'11 Proceedings of the 4th international conference on Interplay between natural and artificial computation - Volume Part I
Catadioptric silhouette-based pose estimation from learned models
SCIA'11 Proceedings of the 17th Scandinavian conference on Image analysis
A multi-view active contour method for bone cement reconstruction from C-arm X-ray images
IPCAI'11 Proceedings of the Second international conference on Information processing in computer-assisted interventions
Accelerated real-time reconstruction of 3D deformable objects from multi-view video channels
ICDHM'11 Proceedings of the Third international conference on Digital human modeling
Fast human activity recognition based on structure and motion
Pattern Recognition Letters
Human body shape and motion tracking by hierarchical weighted ICP
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
DS-RT '11 Proceedings of the 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications
Camera Image Synchronisation in Multiple Camera Real-Time 3D Reconstruction of Moving Humans
DS-RT '11 Proceedings of the 2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications
Robust variational segmentation of 3d objects from multiple views
DAGM'06 Proceedings of the 28th conference on Pattern Recognition
A new approach for body pose recovery
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
A new algorithm for solid texture synthesis
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
A multiview approach to tracking people in crowded scenes using a planar homography constraint
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part IV
Intelligent 3d video avatar for immersive telecommunication
AI'05 Proceedings of the 18th Australian Joint conference on Advances in Artificial Intelligence
On using silhouettes for camera calibration
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
Inverse volume rendering approach to 3d reconstruction from multiple images
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part I
Multi-view 3D Human Pose Estimation in Complex Environment
International Journal of Computer Vision
Shape reconstruction by line voting in discrete space
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Recent methods for reconstructing surfaces from multiple images
IWMM'04/GIAE'04 Proceedings of the 6th international conference on Computer Algebra and Geometric Algebra with Applications
Dynamically visual learning for people identification with sparsely distributed cameras
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Three-Dimensional measurement system using a cylindrical mirror
SCIA'05 Proceedings of the 14th Scandinavian conference on Image Analysis
Face reconstruction across different poses and arbitrary illumination conditions
AVBPA'05 Proceedings of the 5th international conference on Audio- and Video-Based Biometric Person Authentication
PCM'04 Proceedings of the 5th Pacific Rim Conference on Advances in Multimedia Information Processing - Volume Part II
Globally optimal spatio-temporal reconstruction from cluttered videos
ACCV'09 Proceedings of the 9th Asian conference on Computer Vision - Volume Part III
Shape-from-Silhouette with two mirrors and an uncalibrated camera
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
Layer-Constraint-Based visibility for volumetric multi-view reconstruction
MMM'10 Proceedings of the 16th international conference on Advances in Multimedia Modeling
MMM'10 Proceedings of the 16th international conference on Advances in Multimedia Modeling
Coding of dynamic 3d mesh model for 3d video transmission
PSIVT'11 Proceedings of the 5th Pacific Rim conference on Advances in Image and Video Technology - Volume Part I
COST'10 Proceedings of the 2010 international conference on Analysis of Verbal and Nonverbal Communication and Enactment
Shape from Silhouette Consensus
Pattern Recognition
An octree-based method for shape from inconsistent silhouettes
Pattern Recognition
Embedded Voxel Colouring with Adaptive Threshold Selection Using Globally Minimal Surfaces
International Journal of Computer Vision
Real-time voxel-based visual hull reconstruction
Microprocessors & Microsystems
Novel-View Synthesis of Outdoor Sport Events Using an Adaptive View-Dependent Geometry
Computer Graphics Forum
Multiview visibility estimation for image-based modeling
Journal of Computer Science and Technology - Special issue on Natural Language Processing
Real-time 4d reconstruction of human motion
AMDO'12 Proceedings of the 7th international conference on Articulated Motion and Deformable Objects
Lighting hair from the inside: a thermal approach to hair reconstruction
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
A pointwise smooth surface stereo reconstruction algorithm without correspondences
Image and Vision Computing
Polyhedral visual hulls for real-time rendering
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Tomographic reconstruction of transparent objects
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Rapid synchronous acquisition of geometry and appearance of cultural heritage artefacts
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
Passive reconstruction of high quality textured 3D models of works of art
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
A real-time system for full body interaction with virtual worlds
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
A survey of methods for volumetric scene reconstruction from photographs
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
State of the Art Report on Video-Based Graphics and Video Visualization
Computer Graphics Forum
Performance Capture of High-Speed Motion Using Staggered Multi-View Recording
Computer Graphics Forum
From multiple views to textured 3d meshes: a GPU-Powered approach
ECCV'10 Proceedings of the 11th European conference on Trends and Topics in Computer Vision - Volume Part II
Kinect-Based easy 3D object reconstruction
PCM'12 Proceedings of the 13th Pacific-Rim conference on Advances in Multimedia Information Processing
MPRSS'12 Proceedings of the First international conference on Multimodal Pattern Recognition of Social Signals in Human-Computer-Interaction
Free-viewpoint video rendering for mobile devices
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Interactive object segmentation from multi-view images
Journal of Visual Communication and Image Representation
Concurrency relations between digital planes
DGCI'13 Proceedings of the 17th IAPR international conference on Discrete Geometry for Computer Imagery
Real-time high-resolution sparse voxelization with application to image-based modeling
Proceedings of the 5th High-Performance Graphics Conference
3D from looking: using wearable gaze tracking for hands-free and feedback-free object modelling
Proceedings of the 2013 International Symposium on Wearable Computers
Object detection, shape recovery, and 3D modelling by depth-encoded hough voting
Computer Vision and Image Understanding
Projective analysis for 3D shape segmentation
ACM Transactions on Graphics (TOG)
An integrated 4D vision and visualisation system
ICVS'13 Proceedings of the 9th international conference on Computer Vision Systems
Iterative cage-based registration from multi-view silhouettes
Proceedings of the 10th European Conference on Visual Media Production
Novel view image synthesis based on photo-consistent 3D model deformation
International Journal of Computational Science and Engineering
Pattern Recognition Letters
GPU-based parallel construction of compact visual hull meshes
The Visual Computer: International Journal of Computer Graphics
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Many algorithms for both identifying and reconstructing a 3-D object are based on the 2-D silhouettes of the object. In general, identifying a nonconvex object using a silhouette-based approach implies neglecting some features of its surface as identification clues. The same features cannot be reconstructed by volume intersection techniques using multiple silhouettes of the object. This paper addresses the problem of finding which parts of a nonconvex object are relevant for silhouette-based image understanding. For this purpose, the geometric concept of visual hull of a 3-D object is introduced. This is the closest approximation of object S that can be obtained with the volume intersection approach; it is the maximal object silhouette-equivalent to S, i.e., which can be substituted for S without affecting any silhouette. Only the parts of the surface of S that also lie on the surface of the visual hull can be reconstructed or identified using silhouette-based algorithms. The visual hull depends not only on the object but also on the region allowed to the viewpoint. Two main viewing regions result in the external and internal visual hull. In the former case the viewing region is related to the convex hull of S, in the latter it is bounded by S. The internal visual hull also admits an interpretation not related to silhouettes. Algorithms for computing visual hulls are presented and their complexity analyzed. In general, the visual hull of a 3-D planar face object turns out to be bounded by planar and curved patches.