Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Polyhedral Visual Hulls for Real-Time Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Creating and Rendering Image-Based Visual Hulls
Creating and Rendering Image-Based Visual Hulls
Geometric modeling for computer vision.
Geometric modeling for computer vision.
Counting People in Crowds with a Real-Time Network of Simple Image Sensors
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Exact View-Dependent Visual Hulls
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 01
3DTV view generation using uncalibrated pure rotating and zooming cameras
Image Communication
A hybrid approach for computing visual hulls of complex objects
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
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The visual hull is used to 3D object modeling in real-time. In this paper, we propose a novel method to remove phantom volumes produced in the polyhedral visual hull (PVH) construction. This method calculates the visual hull by using polygon intersection. By making full use of the information PVH supplied for image planes, we finally obtain the safe polyhedral visual hull (SPVH). Unlike the method based image method, according to the construction process of the PVH, this paper presents a fast ray-volume intersection based on geometry method. Experiment results show that, without adding more cameras, this method can provide view-independent SPVH model with phantom volumes removed, which can be used in the 3D modeling and interactive system.