Volume/surface octrees for the representation of three-dimensional objects
Computer Vision, Graphics, and Image Processing
Surface reconstruction from unorganized points
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surface shape from the deformation of apparent contours
International Journal of Computer Vision
Rapid octree construction from image sequences
CVGIP: Image Understanding
3D Surface Reconstruction Using Occluding Contours
International Journal of Computer Vision
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Conforming Delaunay triangulations in 3D
Proceedings of the eighteenth annual symposium on Computational geometry
Foundations of Image Understanding
Foundations of Image Understanding
A Theory of Shape by Space Carving
International Journal of Computer Vision - Special issue on Genomic Signal Processing
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Polyhedral Visual Hulls for Real-Time Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
A polyhedron representation for computer vision
AFIPS '75 Proceedings of the May 19-22, 1975, national computer conference and exposition
A survey of methods for volumetric scene reconstruction from photographs
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Accurate and Scalable Surface Representation and Reconstruction from Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape from silhouette outlines using an adaptive dandelion model
Computer Vision and Image Understanding
International Journal of Computer Vision
Image-based multi-view scene analysis using 'conexels'
VisHCI '06 Proceedings of the HCSNet workshop on Use of vision in human-computer interaction - Volume 56
Robust Recovery of Shapes with Unknown Topology from the Dual Space
IEEE Transactions on Pattern Analysis and Machine Intelligence
Shape recovery from turntable sequence using rim reconstruction
Pattern Recognition
Shape from silhouettes based on a centripetal pentahedron model
Graphical Models
Shape from silhouette using topology-adaptive mesh deformation
Pattern Recognition Letters
3D Model Reconstruction from Turntable Sequence with Multiple -View Triangulation
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
3D reconstruction using silhouettes from unordered viewpoints
Image and Vision Computing
Shape recovery from turntable image sequence
ACCV'07 Proceedings of the 8th Asian conference on Computer vision - Volume Part II
Coherent image-based rendering of real-world objects
I3D '11 Symposium on Interactive 3D Graphics and Games
Fast computation of a visual hull
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part IV
MMM'10 Proceedings of the 16th international conference on Advances in Multimedia Modeling
OmniKinect: real-time dense volumetric data acquisition and applications
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Hi-index | 0.00 |
This paper addresses the problem of computing visual hulls from image contours. We propose a new hybrid approach which overcomes the precision-complexity trade-off inherent to voxel based approaches by taking advantage of surface based approaches. To this aim, we introduce a space discretization which does not rely on a regular grid, where most cells are ineffective, but rather on an irregular grid where sample points lie on the surface of the visual hull. Such a grid is composed of tetrahedral cells obtained by applying a Delaunay triangulation on the sample points. These cells are carved afterward according to image silhouette information. The proposed approach keeps the robustness of volumetric approaches while drastically improving their precision and reducing their time and space complexities. It thus allows modeling of objects with complex geometry, and it also makes real time feasible for precise models. Preliminary results with synthetic and real data are presented.