Visual motion of curves and surfaces
Visual motion of curves and surfaces
Surface reconstruction from multiple views using apparent contours and surface texture
Confluence of computer vision and computer graphics
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
International Journal of Computer Vision
Shape-from-Silhouette/Stereo and Its Application to 3-D Digitizer
DCGI '99 Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery
Photorealistic Scene Reconstruction by Voxel Coloring
CVPR '97 Proceedings of the 1997 Conference on Computer Vision and Pattern Recognition (CVPR '97)
Geometric modeling for computer vision.
Geometric modeling for computer vision.
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Silhouette and stereo fusion for 3D object modeling
Computer Vision and Image Understanding - Model-based and image-based 3D scene representation for interactive visalization
Multi-View Stereo via Volumetric Graph-Cuts
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision (ICCV'05) Volume 1 - Volume 01
Carved visual hulls for image-based modeling
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
Oriented visibility for multiview reconstruction
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part III
3D surface reconstruction using graph cuts with surface constraints
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
Variational principles, surface evolution, PDEs, level set methods, and the stereo problem
IEEE Transactions on Image Processing
A Superresolution Framework for High-Accuracy Multiview Reconstruction
Proceedings of the 31st DAGM Symposium on Pattern Recognition
Energy minimization under constraints on label counts
ECCV'10 Proceedings of the 11th European conference on Computer vision: Part II
ECCV'10 Proceedings of the 11th European conference on computer vision conference on Computer vision: Part III
Editor's Choice Article: Video-based, real-time multi-view stereo
Image and Vision Computing
International Journal of Computer Vision
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We propose a convex framework for silhouette and stereo fusion in 3D reconstruction from multiple images. The key idea is to show that the reconstruction problem can be cast as one of minimizing a convexfunctional where the exact silhouette consistency is imposed as a convex constraint that restricts the domain of admissible functions. As a consequence, we can retain the original stereo-weighted surface area as a cost functional without heuristic modifications by balloon terms or other strategies, yet still obtain meaningful (nonempty) global minimizers. Compared to previous methods, the introduced approach does not depend on initialization and leads to a more robust numerical scheme by removing the bias near the visual hull boundary. We propose an efficient parallel implementation of this convex optimization problem on a graphics card. Based on a photoconsistency map and a set of image silhouettes we are therefore able to compute highly-accurate and silhouette-consistent reconstructions for challenging real-world data sets in less than one minute.