Rendering fur with three dimensional textures
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Shape from shading
The Design and Use of Steerable Filters
IEEE Transactions on Pattern Analysis and Machine Intelligence
A simple method for extracting the natural beauty of hair
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Edge Detection with Embedded Confidence
IEEE Transactions on Pattern Analysis and Machine Intelligence
Signal Processing for Computer Vision
Signal Processing for Computer Vision
Fast bilateral filtering for the display of high-dynamic-range images
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive multiresolution hair modeling and editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Advances in Gabor Analysis
Acquisition and rendering of transparent and refractive objects
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Orthonormal Vector Sets Regularization with PDE's and Applications
International Journal of Computer Vision
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
A New Extension of Linear Signal Processing for Estimating Local Properties and Detecting Features
Mustererkennung 2000, 22. DAGM-Symposium
A layered wisp model for simulating interactions inside long hair
Proceedings of the Eurographic workshop on Computer animation and simulation
Light scattering from human hair fibers
ACM SIGGRAPH 2003 Papers
Global optimization using embedded graphs
Global optimization using embedded graphs
Bilateral Filtering for Gray and Color Images
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
A Method for Objective Edge Detection Evaluation and Detector Parameter Selection
IEEE Transactions on Pattern Analysis and Machine Intelligence
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Shape and materials by example: a photometric stereo approach
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
On the origin of the bilateral filter and ways to improve it
IEEE Transactions on Image Processing
A Statistical Wisp Model and Pseudophysical Approaches for Interactive Hairstyle Generation
IEEE Transactions on Visualization and Computer Graphics
Modeling hair from multiple views
ACM SIGGRAPH 2005 Papers
A practical self-shadowing algorithm for interactive hair animation
GI '05 Proceedings of Graphics Interface 2005
A Generative Sketch Model for Human Hair Analysis and Synthesis
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Survey on Hair Modeling: Styling, Simulation, and Rendering
IEEE Transactions on Visualization and Computer Graphics
A gentle introduction to bilateral filtering and its applications
ACM SIGGRAPH 2007 courses
Hair photobooth: geometric and photometric acquisition of real hairstyles
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 papers
A gentle introduction to bilateral filtering and its applications
ACM SIGGRAPH 2008 classes
International Journal of Computer Vision
A Fast Approximation of the Bilateral Filter Using a Signal Processing Approach
International Journal of Computer Vision
Video-Based Modeling of Dynamic Hair
PSIVT '09 Proceedings of the 3rd Pacific Rim Symposium on Advances in Image and Video Technology
Example-based hair geometry synthesis
ACM SIGGRAPH 2009 papers
Capturing hair assemblies fiber by fiber
ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
Advanced techniques in real-time hair rendering and simulation
ACM SIGGRAPH 2010 Courses
A compositional exemplar-based model for hair segmentation
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part III
A fast approximation of the bilateral filter using a signal processing approach
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part IV
A framework for rendering complex scattering effects on hair
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Single-view hair modeling for portrait manipulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Coupled 3D reconstruction of sparse facial hair and skin
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Lighting hair from the inside: a thermal approach to hair reconstruction
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Single photo estimation of hair appearance
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Dynamic hair manipulation in images and videos
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Inverse dynamic hair modeling with frictional contact
ACM Transactions on Graphics (TOG)
Image-pair-based anisotropic material modeling
SIGGRAPH Asia 2013 Technical Briefs
A hybrid image-CAD based system for modeling realistic hairstyles
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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Hair is a major feature of digital characters. Unfortunately, it has a complex geometry which challenges standard modeling tools. Some dedicated techniques exist, but creating a realistic hairstyle still takes hours. Complementary to user-driven methods, we here propose an image-based approach to capture the geometry of hair.The novelty of this work is that we draw information from the scattering properties of the hair that are normally considered a hindrance. To do so, we analyze image sequences from a fixed camera with a moving light source. We first introduce a novel method to compute the image orientation of the hairs from their anisotropic behavior. This method is proven to subsume and extend existing work while improving accuracy. This image orientation is then raised into a 3D orientation by analyzing the light reflected by the hair fibers. This part relies on minimal assumptions that have been proven correct in previous work.Finally, we show how to use several such image sequences to reconstruct the complete hair geometry of a real person. Results are shown to illustrate the fidelity of the captured geometry to the original hair. This technique paves the way for a new approach to digital hair generation.