A Computational Approach to Edge Detection
IEEE Transactions on Pattern Analysis and Machine Intelligence
A simple method for extracting the natural beauty of hair
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Unsupervised texture segmentation using Gabor filters
Pattern Recognition
An Investigation of Methods for Determining Depth from Focus
IEEE Transactions on Pattern Analysis and Machine Intelligence
A volumetric method for building complex models from range images
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Feature Detection with Automatic Scale Selection
International Journal of Computer Vision
Interactive multiresolution hair modeling and editing
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A modified Gabor filter design method for fingerprint image enhancement
Pattern Recognition Letters
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
A Thin Shell Volume for Modeling Human Hair
CA '00 Proceedings of the Computer Animation
Modeling Realistic Virtual Hairstyles
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Capture of hair geometry from multiple images
ACM SIGGRAPH 2004 Papers
A Statistical Wisp Model and Pseudophysical Approaches for Interactive Hairstyle Generation
IEEE Transactions on Visualization and Computer Graphics
Modeling hair from multiple views
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2006 Papers
Simulating multiple scattering in hair using a photon mapping approach
ACM SIGGRAPH 2006 Papers
Super-helices for predicting the dynamics of natural hair
ACM SIGGRAPH 2006 Papers
Hairstyle Construction from Raw Surface Data
CGIV '06 Proceedings of the International Conference on Computer Graphics, Imaging and Visualisation
A Survey on Hair Modeling: Styling, Simulation, and Rendering
IEEE Transactions on Visualization and Computer Graphics
Light Scattering from Filaments
IEEE Transactions on Visualization and Computer Graphics
Hair photobooth: geometric and photometric acquisition of real hairstyles
ACM SIGGRAPH 2008 papers
Efficient multiple scattering in hair using spherical harmonics
ACM SIGGRAPH 2008 papers
Dual scattering approximation for fast multiple scattering in hair
ACM SIGGRAPH 2008 papers
A mass spring model for hair simulation
ACM SIGGRAPH 2008 papers
International Journal of Computer Vision
Example-based hair geometry synthesis
ACM SIGGRAPH 2009 papers
Interactive hair rendering and appearance editing under environment lighting
Proceedings of the 2011 SIGGRAPH Asia Conference
Single-view hair modeling for portrait manipulation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Coupled 3D reconstruction of sparse facial hair and skin
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Dynamic hair manipulation in images and videos
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Floating tangents for approximating spatial curves with G1 piecewise helices
Computer Aided Geometric Design
Inverse dynamic hair modeling with frictional contact
ACM Transactions on Graphics (TOG)
A hybrid image-CAD based system for modeling realistic hairstyles
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
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Hair models for computer graphics consist of many curves representing individual hair fibers. In current practice these curves are generated by ad hoc random processes, and in close-up views their arrangement appears plainly different from real hair. To begin improving this situation, this paper presents a new method for measuring the detailed arrangement of fibers in a hair assembly. Many macrophotographs with shallow depth of field are taken of a sample of hair, sweeping the plane of focus through the hair's volume. The shallow depth of field helps isolate the fibers and reduces occlusion. Several sweeps are performed with the hair at different orientations, resulting in multiple observations of most of the clearly visible fibers. The images are filtered to detect the fibers, and the resulting feature data from all images is used jointly in a hair growing process to construct smooth curves along the observed fibers. Finally, additional hairs are generated to fill in the unseen volume inside the hair. The method is demonstrated on both straight and wavy hair, with results suitable for realistic close-up renderings. These models provide the first views we know of into the 3D arrangement of hair fibers in real hair assemblies.