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Proceedings of the 18th annual conference on Computer graphics and interactive techniques
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Computer facial animation
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CA '00 Proceedings of the Computer Animation
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ACM SIGGRAPH 2003 Papers
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PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
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ACM SIGGRAPH 2005 Papers
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IEEE Transactions on Visualization and Computer Graphics
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IEEE Transactions on Visualization and Computer Graphics
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ACM SIGGRAPH 2007 courses
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ACM SIGGRAPH 2008 papers
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
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ACM SIGGRAPH 2008 classes
Thor: Sketch-Based 3D Modeling by Skeletons
SG '08 Proceedings of the 9th international symposium on Smart Graphics
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ACM SIGGRAPH 2009 papers
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ACM SIGGRAPH 2009 papers
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ACM SIGGRAPH Asia 2009 papers
ACM SIGGRAPH Asia 2009 papers
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Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
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ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
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ACM SIGGRAPH 2010 Courses
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Human hair modeling is a difficult task. This paper presents a constructive hair modeling system with which users can sculpt a wide variety of hairstyles. Our Multiresolution Hair Modeling (MHM) system is based on the observed tendency of adjacent hair strands to form clusters at multiple scales due to static attraction. In our system, initial hair designs are quickly created with a small set of hair clusters. Refinements at finer levels are achieved by subdividing these initial hair clusters. Users can edit an evolving model at any level of detail, down to a single hair strand. High level editing tools support curling, scaling, and copy/paste, enabling users to rapidly create widely varying hairstyles. Editing ease and model realism are enhanced by efficient hair rendering, shading, antialiasing, and shadowing algorithms.