Fitting Parameterized Three-Dimensional Models to Images
IEEE Transactions on Pattern Analysis and Machine Intelligence
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Whole-hand input
IEEE Computer Graphics and Applications
An approach to natural gesture in virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Virtual reality in computational neuroscience
Virtual reality applications
Iconic: speech and depictive gestures at the human-machine interface
CHI '94 Conference Companion on Human Factors in Computing Systems
Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
Gesture VR: vision-based 3D hand interace for spatial interaction
MULTIMEDIA '98 Proceedings of the sixth ACM international conference on Multimedia
Three-Dimensional Human Body Model Acquisition from Multiple Views
International Journal of Computer Vision
Put that where? voice and gesture at the graphics interface
ACM SIGGRAPH Computer Graphics
The visual analysis of human movement: a survey
Computer Vision and Image Understanding
Human motion analysis: a review
Computer Vision and Image Understanding
VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perceptual user interfaces: things that see
Communications of the ACM
A survey of computer vision-based human motion capture
Computer Vision and Image Understanding - Modeling people toward vision-based underatanding of a person's shape, appearance, and movement
3D articulated models and multiview tracking with physical forces
Computer Vision and Image Understanding - Modeling people toward vision-based underatanding of a person's shape, appearance, and movement
ACM Transactions on Computer-Human Interaction (TOCHI)
Multimodal human discourse: gesture and speech
ACM Transactions on Computer-Human Interaction (TOCHI)
Using marking menus to develop command sets for computer vision based hand gesture interfaces
Proceedings of the second Nordic conference on Human-computer interaction
Unencumbered Gestural Interaction
IEEE MultiMedia
The Visual Hull Concept for Silhouette-Based Image Understanding
IEEE Transactions on Pattern Analysis and Machine Intelligence
Real-Time Visual Tracking of Complex Structures
IEEE Transactions on Pattern Analysis and Machine Intelligence
Contour Tracking by Stochastic Propagation of Conditional Density
ECCV '96 Proceedings of the 4th European Conference on Computer Vision-Volume I - Volume I
Finger Track - A Robust and Real-Time Gesture Interface
AI '97 Proceedings of the 10th Australian Joint Conference on Artificial Intelligence: Advanced Topics in Artificial Intelligence
Vision-Based Gesture Recognition: A Review
GW '99 Proceedings of the International Gesture Workshop on Gesture-Based Communication in Human-Computer Interaction
GREFIT: Visual Recognition of Hand Postures
GW '99 Proceedings of the International Gesture Workshop on Gesture-Based Communication in Human-Computer Interaction
Interpretation of Shape-Related Iconic Gestures in Virtual Environments
GW '01 Revised Papers from the International Gesture Workshop on Gesture and Sign Languages in Human-Computer Interaction
3-D model-based tracking of humans in action: a multi-view approach
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Singularity Analysis for Articulated Object Tracking
CVPR '98 Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
Invited Speech: "Gestural Interface to a visual computing Environment for Molecular biologists"
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Toward the use of gesture in traditional user interfaces
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Towards 3D hand tracking using a deformable model
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
Manipulative Hand Gesture Recognition Using Task Knowledge for Human Computer Interaction
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
FG '98 Proceedings of the 3rd. International Conference on Face & Gesture Recognition
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Modeling the constraints of human hand motion
HUMO '00 Proceedings of the Workshop on Human Motion (HUMO'00)
Capturing Human Hand Motion in Image Sequences
MOTION '02 Proceedings of the Workshop on Motion and Video Computing
Robust Finger Tracking with Multiple Cameras
RATFG-RTS '99 Proceedings of the International Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems
Real-Time Input of 3D Pose and Gestures of a User's Hand and Its Applications for HCI
VR '01 Proceedings of the Virtual Reality 2001 Conference (VR'01)
Model-based tracking of self-occluding articulated objects
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Vision based hand modeling and tracking for virtual teleconferencing and telecollaboration
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Construction and animation of anatomically based human hand models
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Tracking through Singularities and Discontinuities by Random Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Algorithms for Inference in Specialized Maps for Recovering 3D Hand Pose
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Real-Time 3-D Hand Posture Estimation Based on 2-D Appearance Retrieval Using Monocular Camera
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
A Survey of Gesture RecognitionTechniques.
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Wormholes in Shape Space: Tracking through Discontinuous Changes in Shape
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Filtering Using a Tree-Based Estimator
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Tracking Articulated Hand Motion with Eigen Dynamics Analysis
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
3D Tracking = Classification + Interpolation
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Bare-hand human-computer interaction
Proceedings of the 2001 workshop on Perceptive user interfaces
FingARtips: gesture based direct manipulation in Augmented Reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A survey of surgical simulation: applications, technology, and education
Presence: Teleoperators and Virtual Environments
Interaction with Hand Gesture for a Back-Projection Wall
CGI '04 Proceedings of the Computer Graphics International
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
Visual tracking of bare fingers for interactive surfaces
Proceedings of the 17th annual ACM symposium on User interface software and technology
Visual Hand Tracking Using Nonparametric Belief Propagation
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 12 - Volume 12
SmartCanvas: a gesture-driven intelligent drawing desk system
Proceedings of the 10th international conference on Intelligent user interfaces
Skeletal Parameter Estimation from Optical Motion Capture Data
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Proceedings of the ACM symposium on Virtual reality software and technology
Okapi-Chamfer Matching for Articulated Object Recognition
ICCV '05 Proceedings of the Tenth IEEE International Conference on Computer Vision - Volume 2
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Smart particle filtering for 3D hand tracking
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
3D model-based hand tracking using stochastic direct search method
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
A boosted classifier tree for hand shape detection
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Shape context and chamfer matching in cluttered scenes
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A tutorial on particle filters for online nonlinear/non-GaussianBayesian tracking
IEEE Transactions on Signal Processing
Vision-based human motion analysis: An overview
Computer Vision and Image Understanding
Gestural Interaction Using Feature Classification
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
One-handed interaction with augmented virtual objects on mobile devices
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Generating 3D architectural models based on hand motion and gesture
Computers in Industry
Global hand pose estimation by multiple camera ellipse tracking
Machine Vision and Applications
A compositional technique for hand posture recognition: new results
WSEAS TRANSACTIONS on COMMUNICATIONS
A survey on vision-based human action recognition
Image and Vision Computing
Skinput: appropriating the body as an input surface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-view vision-based hand motion capturing system
Pattern Recognition
Visual affect recognition
Model-based hand gesture tracking in ToF image sequences
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
Robust hand posture recognition integrating multi-cue hand tracking
Edutainment'10 Proceedings of the Entertainment for education, and 5th international conference on E-learning and games
Hand gesture recognition based on segmented singular value decomposition
KES'10 Proceedings of the 14th international conference on Knowledge-based and intelligent information and engineering systems: Part II
A survey of vision-based methods for action representation, segmentation and recognition
Computer Vision and Image Understanding
Markerless and efficient 26-DOF hand pose recovery
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part III
Skinput: appropriating the skin as an interactive canvas
Communications of the ACM
A framework for hand-based interaction
Proceedings of the 13th International Conference on Humans and Computers
Markerless visual fingertip detection for natural mobile device interaction
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
3D gestural interaction for stereoscopic visualization on mobile devices
CAIP'11 Proceedings of the 14th international conference on Computer analysis of images and patterns - Volume Part II
Image set-based hand shape recognition using camera selection driven by multi-class AdaBoosting
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
OmniTouch: wearable multitouch interaction everywhere
Proceedings of the 24th annual ACM symposium on User interface software and technology
A vision modeling framework for DHM using geometrically estimated FoV
Computer-Aided Design
Two-handed gesture recognition and fusion with speech to command a robot
Autonomous Robots
Real-time viewpoint-invariant hand localization with cluttered backgrounds
Image and Vision Computing
Continuous body and hand gesture recognition for natural human-computer interaction
ACM Transactions on Interactive Intelligent Systems (TiiS) - Special Issue on Affective Interaction in Natural Environments
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
6DMG: a new 6D motion gesture database
Proceedings of the 3rd Multimedia Systems Conference
Human body pose estimation from still images and video frames
ICIAR'10 Proceedings of the 7th international conference on Image Analysis and Recognition - Volume Part I
A brief review of vision based hand gesture recognition
CSECS'11/MECHANICS'11 Proceedings of the 10th WSEAS international conference on Circuits, Systems, Electronics, Control & Signal Processing, and Proceedings of the 7th WSEAS international conference on Applied and Theoretical Mechanics
Empirical study of a vision-based depth-sensitive human-computer interaction system
Proceedings of the 10th asia pacific conference on Computer human interaction
3D articulated hand tracking based on behavioral model
Transactions on Edutainment VIII
A tool for hand-sign recognition
MCPR'12 Proceedings of the 4th Mexican conference on Pattern Recognition
Digits: freehand 3D interactions anywhere using a wrist-worn gloveless sensor
Proceedings of the 25th annual ACM symposium on User interface software and technology
BAT: a distributed meta-tracking system
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Measuring the linear and rotational user precision in touch pointing
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Exploiting eye-hand coordination to detect grasping movements
Image and Vision Computing
Motion capture of hands in action using discriminative salient points
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Hand pose estimation and hand shape classification using multi-layered randomized decision forests
ECCV'12 Proceedings of the 12th European conference on Computer Vision - Volume Part VI
Real-time hand pose estimation using classifiers
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
Both Hands' Fingers' Angle Calculation from Live Video
International Journal of Computer Vision and Image Processing
Attention Based Detection and Recognition of Hand Postures Against Complex Backgrounds
International Journal of Computer Vision
Experiencing real 3D gestural interaction with mobile devices
Pattern Recognition Letters
Automatic recognition of object size and shape via user-dependent measurements of the grasping hand
International Journal of Human-Computer Studies
Hand posture recognition from disparity cost map
ACCV'12 Proceedings of the 11th Asian conference on Computer Vision - Volume Part II
Dynamic hand shape manifold embedding and tracking from depth maps
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume 2
Model-based 3D tracking of an articulated hand from single depth images
Pattern Recognition Letters
Non-parametric hand pose estimation with object context
Image and Vision Computing
SenSkin: adapting skin as a soft interface
Proceedings of the 26th annual ACM symposium on User interface software and technology
Surround-see: enabling peripheral vision on smartphones during active use
Proceedings of the 26th annual ACM symposium on User interface software and technology
A virtual touchscreen with depth recognition
AUIC '12 Proceedings of the Thirteenth Australasian User Interface Conference - Volume 126
3D hand pose estimation with neural networks
IWANN'13 Proceedings of the 12th international conference on Artificial Neural Networks: advences in computational intelligence - Volume Part II
Dimensionality reduction for efficient single frame hand pose estimation
ICVS'13 Proceedings of the 9th international conference on Computer Vision Systems
Dynamics based 3D skeletal hand tracking
Proceedings of Graphics Interface 2013
Gravity optimised particle filter for hand tracking
Pattern Recognition
Computer Vision and Image Understanding
Overall design and implementation of the virtual glove
Computers in Biology and Medicine
Hand shape classification using depth data for unconstrained 3D interaction
Journal of Ambient Intelligence and Smart Environments - Ambient and Smart Component Technologies for Human Centric Computing
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Direct use of the hand as an input device is an attractive method for providing natural human-computer interaction (HCI). Currently, the only technology that satisfies the advanced requirements of hand-based input for HCI is glove-based sensing. This technology, however, has several drawbacks including that it hinders the ease and naturalness with which the user can interact with the computer-controlled environment, and it requires long calibration and setup procedures. Computer vision (CV) has the potential to provide more natural, non-contact solutions. As a result, there have been considerable research efforts to use the hand as an input device for HCI. In particular, two types of research directions have emerged. One is based on gesture classification and aims to extract high-level abstract information corresponding to motion patterns or postures of the hand. The second is based on pose estimation systems and aims to capture the real 3D motion of the hand. This paper presents a literature review on the latter research direction, which is a very challenging problem in the context of HCI.