Both Hands' Fingers' Angle Calculation from Live Video

  • Authors:
  • Ankit Chaudhary;Jagdish L. Raheja;Karen Das;Shekhar Raheja

  • Affiliations:
  • Birla Institute of Technology and Science, Pilani, India;Machine Vision Lab, CSIR-Central Electronic Engineering Research Institute, India;Assam Don Bosco University, India;Digital System Group, CSIR-Central Electronic Engineering Research Institute, India

  • Venue:
  • International Journal of Computer Vision and Image Processing
  • Year:
  • 2012

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Abstract

In the last few years gesture recognition and gesture-based human computer interaction has gained a significant amount of popularity amongst researchers all over the world. It has a number of applications ranging from security to entertainment. Gesture recognition is a form of biometric identification that relies on the data acquired from the gesture depicted by an individual. This data, which can be either two-dimensional or three-dimensional, is compared against a database of individuals or is compared with respective thresholds based on the way of solving the riddle. In this paper, a novel method for angle calculation of both hands' bended fingers is discussed and its application to a robotic hand control is presented. For the first time, such a study has been conducted in the area of natural computing for calculating angles without using any wired equipment, colors, marker or any device. The system deploys a simple camera and captures images. The pre-processing and segmentation of the region of interest is performed in a HSV color space and a binary format respectively. The technique presented in this paper requires no training for the user to perform the task.