Visual Interpretation of Hand Gestures for Human-Computer Interaction: A Review
IEEE Transactions on Pattern Analysis and Machine Intelligence
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Fast 2D Hand Tracking with Flocks of Features and Multi-Cue Integration
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 10 - Volume 10
Hand Posture Classification and Recognition using the Modified Census Transform
FGR '06 Proceedings of the 7th International Conference on Automatic Face and Gesture Recognition
Vision-based hand pose estimation: A review
Computer Vision and Image Understanding
An iterative image registration technique with an application to stereo vision
IJCAI'81 Proceedings of the 7th international joint conference on Artificial intelligence - Volume 2
Hand gesture recognition using depth data
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
A real-time multi-cue hand tracking algorithm based on computer vision
VR '10 Proceedings of the 2010 IEEE Virtual Reality Conference
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
A virtual informal learning system for cultural heritage
Transactions on Edutainment VII
A case study of user immersion-based systematic design for serious heritage games
Multimedia Tools and Applications
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This paper proposes a robust real-time method for hand tracking and hand posture recognition. Dealing with complex background, scale-invariance and rotation-invariance are the difficulties for hand posture recognition. To solve these difficulties, we firstly detect the specific posture using the method based on Modified Census Transform, in order to trigger hand tracking and hand posture recognition. For the complex background particularly with large skin-color alike objects, a multi-cue method, based on velocity weighted features and color cue, is proposed to deal with the hand tracking. Then we segment the hand using both Bayesian skin-color model and the hand tracking result. Finally, we use a novel method based on density distribution feature to recognize hand posture. It largely enforces the robustness of hand posture recognition because of scale-invariance and rotation-invariance. Experiment results and applications demonstrate the effectiveness of our method.