Interactive simulation in a multi-person virtual world
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
4 + 4 fingers manipulating virtual objects in mixed-reality environment
Presence: Teleoperators and Virtual Environments - Mixed reality
The Use of Dense Stereo Range Data in Augmented Reality
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Finger Tracking for Interaction in Augmented Environments
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Resolving Multiple Occluded Layers in Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Interaction with partially transparent hands and objects
AUIC '05 Proceedings of the Sixth Australasian conference on User interface - Volume 40
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
Using a mobile device as an interface tool for HMD-based AR applications
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
Vision-based hand pose estimation: A review
Computer Vision and Image Understanding
Directional interfaces for wearable augmented reality
Proceedings of the 9th ACM SIGCHI New Zealand Chapter's International Conference on Human-Computer Interaction: Design Centered HCI
"Move the couch where?": developing an augmented reality multimodal interface
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Interactions in the air: adding further depth to interactive tabletops
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Real-time robust body part tracking for augmented reality interface
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
A pervasive gesture-driven augmented reality prototype using wireless sensor body area networks
Mobility '09 Proceedings of the 6th International Conference on Mobile Technology, Application & Systems
AR interfacing with prototype 3D applications based on user-centered interactivity
Computer-Aided Design
Static and dynamic hand-gesture recognition for augmented reality applications
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
AR pottery: experiencing pottery making in the augmented space
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
TMAR: extension of a tabletop interface using mobile augmented reality
Transactions on edutainment I
A cross-platform framework for physics-based collaborative augmented reality
SG'10 Proceedings of the 10th international conference on Smart graphics
What caused that touch?: expressive interaction with a surface through fiduciary-tagged gloves
ACM International Conference on Interactive Tabletops and Surfaces
Designing user-, hand-, and handpart-aware tabletop interactions with the TouchID toolkit
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Wearable mobile augmented reality: evaluating outdoor user experience
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
ARISupport – interaction support for augmented reality systems
ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
Enhancing immersiveness in AR-based product design
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
An evaluation of an augmented reality multimodal interface using speech and paddle gestures
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A survey and taxonomy of 3D menu techniques
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Physical query interface for tangible augmented tagging and interaction
Expert Systems with Applications: An International Journal
Expert Systems with Applications: An International Journal
Real-time hand interaction for augmented reality on mobile phones
Proceedings of the 2013 international conference on Intelligent user interfaces
Augmented and Virtual Reality techniques for footwear
Computers in Industry
JVRC '13 Proceedings of the 5th Joint Virtual Reality Conference
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This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- and hand-based fiducial markers to track gestures from the user, stencil buffering to enable the user to see their fingers at all times, and fingertip-based haptic feedback devices to enable the user to feel virtual objects. Unlike previous AR interfaces, this approach allows users to interact with virtual content using natural hand gestures. The paper describes how these techniques were applied in an urban planning interface, and also presents preliminary informal usability results.