Evaluating Label Placement for Augmented Reality View Management
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Resolving Multiple Occluded Layers in Augmented Reality
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
FingARtips: gesture based direct manipulation in Augmented Reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Improving aviation safety with information visualization: a flight simulation study
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Visualization methods for outdoor see-through vision
Proceedings of the 2005 international conference on Augmented tele-existence
Presence: Teleoperators and Virtual Environments
Visualizing and navigating complex situated hypermedia in augmented and virtual reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Interactive context-driven visualization tools for augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Interactive Focus and Context Visualization for Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Handheld Augmented Reality for underground infrastructure visualization
Personal and Ubiquitous Computing
Tactile visualization with mobile AR on a handheld device
HAID'07 Proceedings of the 2nd international conference on Haptic and audio interaction design
On-line visualization of underground structures using context features
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Analytic review of usability evaluation in ISMAR
Interacting with Computers
Background motion, clutter, and the impact on virtual object motion perception in augmented reality
JVRC '13 Proceedings of the 5th Joint Virtual Reality Conference
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One of the unique applications of Mixed and Augmented Reality (MR/AR) systems is that hidden and occluded objects can be readily visualized. We call this specialized use of MR/AR, Obscured Information Visualization (OIV). In this paper, we describe the beginning of a research program designed to develop such visualizations through the use of principles derived from perceptual psychology and cognitive science. In this paper we surveyed the cognitive science literature as it applies to such visualization tasks, described experimental questions derived from these cognitive principles, and generated general guidelines that can be used in designing future OIV systems (as well improving AR displays more generally). Here we also report the results from an experiment that utilized a functioning AR-OIV system: we found that in a relative depth judgment, subjects reported rendered objects as being in front of real-world objects, except when additional occlusion and motion cues were presented together.