Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Dynamic space management for user interfaces
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
IEEE Computer Graphics and Applications
Combining Head-Mounted and Projector-Based Displays for Surgical Training
VR '03 Proceedings of the IEEE Virtual Reality 2003
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Perceptual metrics for character animation: sensitivity to errors in ballistic motion
ACM SIGGRAPH 2003 Papers
Amplifying head movements with head-mounted displays
Presence: Teleoperators and Virtual Environments
Evaluating Label Placement for Augmented Reality View Management
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Image Overlay on Optical See-Through Displays for Vehicle Navigation
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments
IEEE Computer Graphics and Applications
An Augmented Virtual Reality Interface for Assistive Monitoring of Smart Spaces
PERCOM '04 Proceedings of the Second IEEE International Conference on Pervasive Computing and Communications (PerCom'04)
A photorealistic predictive display
Presence: Teleoperators and Virtual Environments - Special section: Advances in interactive multimodal telepresent systems
Computer-Aided Surgery based on Auto-Stereoscopic Augmented Reality
IV '04 Proceedings of the Information Visualisation, Eighth International Conference
Interacting with Real Objects in Virtual Space
IV '04 Proceedings of the Information Visualisation, Eighth International Conference
Combining head-mounted and projector-based displays for surgical training
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Tangible Photorealistic Virtual Museum
IEEE Computer Graphics and Applications
Evaluating Human Factors in Augmented Reality Systems
IEEE Computer Graphics and Applications
Judging Perceived and Traversed Distance in Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Factors Affecting the Perception of Interobject Distances in Virtual Environments
Presence: Teleoperators and Virtual Environments
A system for real-time panorama generation and display in tele-immersive applications
IEEE Transactions on Multimedia
Providing synthetic views for teleoperation using visual pose tracking in multiple cameras
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
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Telepresence systems should be designed to assist the human operator as much as possible to fulfill his task. In order to support the user concerning the visual modality, a system was designed that presents virtual reality images combined together with camera images captured at the remote teleoperator environment. In this work, two experiments were conducted. In the first, it was shown that presenting a widened field of view to the human operator enhances the human performance and the feeling of telepresence. In the second, it was examined how the transition between video and virtual views has to be designed. Relevant criteria of this transition were chosen and the results show that the operator's rating of quality, feeling of telepresence, and situation awareness are positively affected by variations of the transition parameters. Furthermore, a trade-off between the rating of quality and the situation awareness was observed. A parameter selection scheme is presented which can serve as a design guideline for combining video and virtual views depending on the desired application.