Least-Squares Fitting of Two 3-D Point Sets
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hybrid user interfaces: breeding virtually bigger interfaces for physically smaller computers
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Online model reconstruction for interactive virtual environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Focus plus context screens: combining display technology with visualization techniques
Proceedings of the 14th annual ACM symposium on User interface software and technology
VRPN: a device-independent, network-transparent VR peripheral system
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Introductory Techniques for 3-D Computer Vision
Introductory Techniques for 3-D Computer Vision
Building and Using A Scalable Display Wall System
IEEE Computer Graphics and Applications
Design and applications of a high-resolution insert head-mounted-display
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Effects of field of view on performance with head-mounted displays
Effects of field of view on performance with head-mounted displays
View-dependent pixel coloring: a physically-based approach for two-dimensional view synthesis
View-dependent pixel coloring: a physically-based approach for two-dimensional view synthesis
High-Performance Wide-Area Optical Tracking: The HiBall Tracking System
Presence: Teleoperators and Virtual Environments
Immersive Electronic Books for Surgical Training
IEEE MultiMedia
Presence: Teleoperators and Virtual Environments
Augmenting the CAVE: An Initial Study into Close Focused, Inward Looking, Exploration in IPT Systems
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Design and evaluation of a hybrid display system for motion-following tasks
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Presence: Teleoperators and Virtual Environments
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We introduce and present preliminary results for a hybrid display system combining head mounted and projector-based displays. Our world is motivated by a surgical training application where it is necessary to simultaneously provide both a high-fidelity view of a central close up task (the surgery) and visual awareness of objects and events in the surrounding environment. In this article, we motivate the use of a hybrid display system, discuss previous work, describe a prototype along with methods for geometric calibration, and present results from a controlled human subject experiment.This article is an invited resubmission of work presented at IEEE Virtual Reality 2003. The article has been updated and expanded to include (among other things) additional related work and more details about the calibration process.