Interfaces for advanced computing
Scientific American
Virtual reality technology
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
ACM Transactions on Database Systems (TODS)
An experimental system for creating and presenting interactive graphical documents
ACM Transactions on Graphics (TOG)
Gaze-orchestrated dynamic windows
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
ACM Transactions on Computer-Human Interaction (TOCHI)
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Supra-threshold control of peripheral LOD
ACM SIGGRAPH 2004 Papers
Combining head-mounted and projector-based displays for surgical training
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Focus plus context screens: visual context and immersion on the desktop
ACM SIGGRAPH 2002 conference abstracts and applications
Multi-resolution-display system for virtual reality setups
EHAWC'11 Proceedings of the 2011th international conference on Ergonomics and health aspects of work with computers
Foveated stereoscopic display for the visualization of detailed virtual environments
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
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A new head mounted display (HMD) that provides a large field of view with a high-resolution insert is proposed and designed. Previously, this type of HMD has been designed using mechanical or sequential scanning devices, which are bulky and expensive. The proposed high-resolution insert HMD (HRI-HMD) is innovative and it uses only electronic devices that can be easily integrated with the optical components. The potential benefit of the HRI-HMD comes not only from its improved visual quality via a high-resolution insert but also from its increased human-computer interaction capability via eye tracking. The design principles and envisioned applications of the HRI-HMD are described, and the feasibility of the HRI-HMD is demonstrated by designing a prototype model.