A synthetic visual environment with hand gesturing and voice input
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An annotated bibliography on user interface design
ACM SIGCHI Bulletin
Hands-on interaction with virtual environments
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
A visual representation for knowledge structures
HYPERTEXT '89 Proceedings of the second annual ACM conference on Hypertext
Real-time digital of virtual acoustic environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Tailor: creating custom user interfaces based on gesture
UIST '90 Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology
Cone Trees: animated 3D visualizations of hierarchical information
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Information visualization using 3D interactive animation
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Videodraw: a video interface for collaborative drawing
ACM Transactions on Information Systems (TOIS) - Special issue on computer—human interaction
Communications of the ACM
Palette segmentation indexing: the MetaMap process
ACM SIGBIO Newsletter
Two-handed gesture in multi-modal natural dialog
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
One dimensional motion tailoring for the disabled: a user study
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
What are virtual environments?
IEEE Computer Graphics and Applications
Programmable applications: interpreter meets interface
ACM SIGCHI Bulletin
Fractal views: a fractal-based method for controlling information display
ACM Transactions on Information Systems (TOIS)
Getting a grasp on virtual reality
Conference Companion on Human Factors in Computing Systems
Steven A. Coons award for outstanding creative contributions to computer graphics: James Foley
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Immersion in desktop virtual reality
Proceedings of the 10th annual ACM symposium on User interface software and technology
Enhanced Interaction Styles for User Interfaces
IEEE Computer Graphics and Applications
Developing Multimedia Applications
IEEE Computer Graphics and Applications
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Computer graphics companion
Design and applications of a high-resolution insert head-mounted-display
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Human interface using the Rutgers Master II force feedback interface
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
A system for three-dimensional acoustic "visualization" in a virtual environment workstation
VIS '90 Proceedings of the 1st conference on Visualization '90
Interaction issues in visualization: requirements, techniques, and devices
VIS '90 Proceedings of the 1st conference on Visualization '90
A scalable formal method for design and automatic checking of user interfaces
ACM Transactions on Software Engineering and Methodology (TOSEM)
Improving Performance of Virtual Reality Applications Through Parallel Processing
The Journal of Supercomputing
Encyclopedia of Computer Science
Fitts' law as a research and design tool in human-computer interaction
Human-Computer Interaction
Immersive viewer system for 3D user interface
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
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