Readings in natural language processing
Readings in natural language processing
CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interfaces for advanced computing
Scientific American
Synergistic use of direct manipulation and natural language
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A synthetic visual environment with hand gesturing and voice input
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Speech and gestures for graphic image manipulation
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands-on interaction with virtual environments
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
A gaze-responsive self-disclosing display
CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An evaluation of an eye tracker as a device for computer input2
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The utility of natural language interfaces (panel session)
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Theoretical Issues in Natural Language Processing
Theoretical Issues in Natural Language Processing
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
Natural language with integrated deictic and graphic gestures
HLT '89 Proceedings of the workshop on Speech and Natural Language
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
An approach to natural gesture in virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Interactive two-handed gesture interface in 3D virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Embodiment in conversational interfaces: Rea
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
In Our Image: Interface Design in the 1990s
IEEE MultiMedia
Toward Spontaneous Interaction with the Perceptive Workbench
IEEE Computer Graphics and Applications
ICVS '01 Proceedings of the Second International Workshop on Computer Vision Systems
GW '99 Proceedings of the International Gesture Workshop on Gesture-Based Communication in Human-Computer Interaction
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Mutual disambiguation of 3D multimodal interaction in augmented and virtual reality
Proceedings of the 5th international conference on Multimodal interfaces
Coordination and context-dependence in the generation of embodied conversation
INLG '00 Proceedings of the first international conference on Natural language generation - Volume 14
The conductor interaction method
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Exploratory sequential data analysis: foundations
Human-Computer Interaction
Quadtree based mouse trajectory analysis for efficacy evaluation of voice-enabled CAD
VECIMS'09 Proceedings of the 2009 IEEE international conference on Virtual Environments, Human-Computer Interfaces and Measurement Systems
Knowledge-guided inference for voice-enabled CAD
Computer-Aided Design
Usability study of multi-modal interfaces using eye-tracking
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Gesture interaction in cooperation scenarios
CRIWG'09 Proceedings of the 15th international conference on Groupware: design, implementation, and use
Enhancing the expressiveness of fingers: multi-touch ring menus for everyday applications
AmI'10 Proceedings of the First international joint conference on Ambient intelligence
ARAMIS: toward a hybrid approach for human- environment interaction
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
Humans and smart environments: a novel multimodal interaction approach
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
On-body interaction: armed and dangerous
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
To move or to remove?: a human-centric approach to understanding gesture interpretation
Proceedings of the Designing Interactive Systems Conference
Fusing multi-modal features for gesture recognition
Proceedings of the 15th ACM on International conference on multimodal interaction
Hi-index | 0.00 |
Tracking both hands in free-space with accompanying speech input can augment the user's ability to communicate with computers. This paper discusses the kinds of situations which call for two-handed input and not just the single hand, and reports a prototype in which two-handed gestures serve to input concepts, both static and dynamic, manipulate displayed items, and specify actions to be taken. Future directions include enlargement of the vocabulary of two-handed “coverbal” gestures and the modulation by gaze of gestural intent.