On the parameters of human visual performance: an investigation of the benefits of antialiasing
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The mental rotation and perceived realism of computer-generated three-dimensional images
International Journal of Man-Machine Studies
A computational model for the stereoscopic optics of a head-mounted display
Presence: Teleoperators and Virtual Environments - Premier issue
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Visual navigation of large environments using textured clusters
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Effectiveness of spatial level of detail degradation in the periphery of head-mounted displays
Conference Companion on Human Factors in Computing Systems
A subjective judgment study of polygon based curved surface imagery
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using texture maps to correct for optical distortion in head-mounted displays
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Design and applications of a high-resolution insert head-mounted-display
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Gaze-directed Adaptive Rendering for Interacting with Virtual Space
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Exploiting Frame to Frame Coherence in a Virtual Reality System
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Using naming time to evaluate quality predictors for model simplification
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
User performance with gaze contingent multiresolutional displays
ETRA '00 Proceedings of the 2000 symposium on Eye tracking research & applications
ACM Transactions on Graphics (TOG)
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
ETRA '02 Proceedings of the 2002 symposium on Eye tracking research & applications
Effects of characteristics of image quality in an immersive environment
Presence: Teleoperators and Virtual Environments
Gaze-contingent display using texture mapping and OpenGL: system and applications
Proceedings of the 2004 symposium on Eye tracking research & applications
Visual deictic reference in a collaborative virtual environment
Proceedings of the 2004 symposium on Eye tracking research & applications
A feasibility test for perceptually adaptive level of detail rendering on desktop systems
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
An experimental approach to predicting saliency for simplified polygonal models
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Supra-threshold control of peripheral LOD
ACM SIGGRAPH 2004 Papers
Predicting and Evaluating Saliency for Simplified Polygonal Models
ACM Transactions on Applied Perception (TAP)
Human visual perception of region warping distortions
ACSC '06 Proceedings of the 29th Australasian Computer Science Conference - Volume 48
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Perceptual gaze extent & level of detail in VR: looking outside the box
ACM SIGGRAPH 2002 conference abstracts and applications
Hybrid image-/model-based gaze-contingent rendering
Proceedings of the 4th symposium on Applied perception in graphics and visualization
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
How late can you update gaze-contingent multiresolutional displays without detection?
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Real-time tracking of visually attended objects in interactive virtual environments
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Spatialchromatic foveation for gaze contingent displays
Proceedings of the 2008 symposium on Eye tracking research & applications
Hybrid image/model-based gaze-contingent rendering
ACM Transactions on Applied Perception (TAP)
On spatiochromatic visual sensitivity and peripheral color LOD management
ACM Transactions on Applied Perception (TAP)
Contingency evaluation of gaze-contingent displays for real-time visual field simulations
Proceedings of the 2010 Symposium on Eye-Tracking Research & Applications
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Improving the quality of multi-resolution volume rendering
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Hi-index | 0.00 |
Two user studies were performed to evaluate the effect of level-of-detail (LOD) degradation in the periphery of head-mounted displays on visual search performance. In the first study, spatial detail was degraded by reducing resolution. In the second study, detail was degraded in the color domain by using grayscale in the periphery. In each study, 10 subjects were given a complex search task that required users to indicate whether or not a target object was present among distracters. Subjects used several different displays varying in the amount of detail presented. Frame rate, object location, subject input method, and order of display use were all controlled. The primary dependent measures were search time on correctly performed trials and the percentage of all trials correctly performed. Results indicated that peripheral LOD degradation can be used to reduce color or spatial visual complexity by almost half in some search tasks with out significantly reducing performance.