Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
Virtual memory mapped network interface for the SHRIMP multicomputer
ISCA '94 Proceedings of the 21st annual international symposium on Computer architecture
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
An introduction to parallel rendering
Parallel Computing - Special issue on applications: parallel graphics and visualisation
New options and considerations for creating enhanced viewing experiences
ACM SIGGRAPH Computer Graphics
UTLB: a mechanism for address translation on network interfaces
Proceedings of the eighth international conference on Architectural support for programming languages and operating systems
Load balancing for multi-projector rendering systems
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Speeding Up Isosurface Extraction Using Interval Trees
IEEE Transactions on Visualization and Computer Graphics
Design and Implementation of Virtual Memory-Mapped Communication on Myrinet
IPPS '97 Proceedings of the 11th International Symposium on Parallel Processing
Real-Time Parallel MPEG-2 Decoding in Software
IPPS '97 Proceedings of the 11th International Symposium on Parallel Processing
Automatic alignment of high-resolution multi-projector display using an un-calibrated camera
Proceedings of the conference on Visualization '00
ESP: a language for programmable devices
Proceedings of the ACM SIGPLAN 2001 conference on Programming language design and implementation
Sort-last parallel rendering for viewing extremely large data sets on tile displays
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
PixelFlex: a reconfigurable multi-projector display system
Proceedings of the conference on Visualization '01
Commodity graphics accelerators for scientific visualization
Proceedings of the conference on Visualization '01
Scalable alignment of large-format multi-projector displays using camera homography trees
Proceedings of the conference on Visualization '02
IEEE Pervasive Computing
Tutorial: Introduction to Building Projection-based Tiled Display Systems
IEEE Computer Graphics and Applications
A Parallel Ultra-High Resolution MPEG-2 Video Decoder for PC Cluster Based Tiled Display Systems
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part II
Out-of-core sort-first parallel rendering for cluster-based tiled displays
Parallel Computing - Parallel graphics and visualisation
Optimized color gamuts for tiled displays
Proceedings of the nineteenth annual symposium on Computational geometry
The "Botafumeiro" VR: virtual reality in the liturgy of the middle ages
Presence: Teleoperators and Virtual Environments
Wideband displays: mitigating multiple monitor seams
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Tele-sports and tele-dance: full-body network interaction
Proceedings of the ACM symposium on Virtual reality software and technology
Combining head-mounted and projector-based displays for surgical training
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Recording and Reproducing High Order Surround Auditory Scenes for Mixed and Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Perceptual photometric seamlessness in projection-based tiled displays
ACM Transactions on Graphics (TOG)
Camera-Based Calibration Techniques for Seamless Multiprojector Displays
IEEE Transactions on Visualization and Computer Graphics
Multi-channel train visual simulation system based on PC cluster
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Dynamic Scalable Visualization for Collaborative Scientific Applications
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Workshop 10 - Volume 11
Tools and Applications for Large-Scale Display Walls
IEEE Computer Graphics and Applications
MoneyTree: ambient information visualization of financial data
VIP '05 Proceedings of the Pan-Sydney area workshop on Visual information processing
Parallel-SG: research of parallel graphics rendering system on PC-Cluster
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Evaluation of viewport size and curvature of large, high-resolution displays
GI '06 Proceedings of Graphics Interface 2006
GI '06 Proceedings of Graphics Interface 2006
The Perceptual Scalability of Visualization
IEEE Transactions on Visualization and Computer Graphics
Asynchronous Distributed Calibration for Scalable and Reconfigurable Multi-Projector Displays
IEEE Transactions on Visualization and Computer Graphics
Shadow Elimination and Blinding Light Suppression for Interactive Projected Displays
IEEE Transactions on Visualization and Computer Graphics
EDT '07 Proceedings of the 2007 workshop on Emerging displays technologies: images and beyond: the future of displays and interacton
IEEE Transactions on Visualization and Computer Graphics
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Journal of Parallel and Distributed Computing
Blurring the line between real and digital: pinning objects to wall-sized displays
IPT/EDT '08 Proceedings of the 2008 workshop on Immersive projection technologies/Emerging display technologiges
Transparent shader-based Direct3D9 application parallelization for graphics cluster
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Multi-projector Calibration and Alignment Using Flatness Analysis for Irregular-Shape Surfaces
PCM '08 Proceedings of the 9th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
Proceedings of the Conference on High Performance Graphics 2009
A universal placement technique of compressed instructions for efficient parallel decompression
IEEE Transactions on Computer-Aided Design of Integrated Circuits and Systems
Birds on the wall: distributing a process-oriented simulation
CEC'09 Proceedings of the Eleventh conference on Congress on Evolutionary Computation
Real-time image correction for interactive environment
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
HCI'07 Proceedings of the 2007 IEEE international conference on Human-computer interaction
Toward accessible self-service kiosks through intelligent user interfaces
Personal and Ubiquitous Computing
Touchable interactive walls: opportunities and challenges
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Implementing immersive clustering with VR juggler
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Real-Time automatic calibration for omni-display in ubiquitous computing
PSIVT'06 Proceedings of the First Pacific Rim conference on Advances in Image and Video Technology
Progressive view-dependent isosurface propagation
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Pinch: an interface that relates applications on multiple touch-screen by ‘pinching' gesture
ACE'12 Proceedings of the 9th international conference on Advances in Computer Entertainment
Bulk synchronous visualization
Proceedings of the 2013 International Workshop on Programming Models and Applications for Multicores and Manycores
Cloud displays for mobile users in a display cloud
Proceedings of the 14th Workshop on Mobile Computing Systems and Applications
Using Pinching Gesture to Relate Applications Running on Discrete Touch-Screen Devices
International Journal of Creative Interfaces and Computer Graphics
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Princeton's Scalable Display Wall project explores building and using a large-format display with multiple commodity components. The prototype system has been operational since March 1998. Our goal is to construct a collaborative space that fully exploits a large-format display system with immersive sound and natural user interfaces. Here we discuss our early experiences in building and using the Scalable Display Wall, including for classroom use.