Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Acceleration techniques for progressive refinement radiosity
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Multiprocessor methods for computer graphics rendering
Multiprocessor methods for computer graphics rendering
PixelFlow: high-speed rendering using image composition
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Image-composition architectures for real-time image generation
Image-composition architectures for real-time image generation
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A MIMD rendering algorithm for distributed memory architectures
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
A New Algorithm for Interactive Graphics on Multicomputers
IEEE Computer Graphics and Applications
Dynamic Load Balancing for Parallel Polygon Rendering
IEEE Computer Graphics and Applications
Priority rendering with a virtual reality address recalculation pipeline
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
The sort-first rendering architecture for high-performance graphics
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Algorithms for parallel rendering
Algorithms for parallel rendering
Coarse-grained parallelism for hierarchical radiosity using group iterative methods
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Architectural implications of hardware-accelerated bucket rendering on the PC
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
InfiniteReality: a real-time graphics system
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Hierarchical graphics databases in sort-first
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Performance issues of a distributed frame buffer on a multicomputer
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Simple models of the impact of overlap in bucket rendering
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
UTLB: a mechanism for address translation on network interfaces
Proceedings of the eighth international conference on Architectural support for programming languages and operating systems
Multidimensional binary search trees used for associative searching
Communications of the ACM
Parallel Volume Rendering Using Binary-Swap Compositing
IEEE Computer Graphics and Applications
Parallel Volume Rendering on a Network of Workstations
IEEE Computer Graphics and Applications
Parallel processing techniques for hidden surface removal
SIGGRAPH '79 Proceedings of the 6th annual conference on Computer graphics and interactive techniques
Simulation and expected performance analysis of multiple processor Z-buffer systems
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
PARALLEL RENDERING
Animac: a multiprocessor architecture for real-time computer animation (graphics, shadows, vlsi)
Animac: a multiprocessor architecture for real-time computer animation (graphics, shadows, vlsi)
Pomegranate: a fully scalable graphics architecture
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Hybrid sort-first and sort-last parallel rendering with a cluster of PCs
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Real-time immersive performance visualization and steering
ACM SIGGRAPH Computer Graphics
Distributed rendering for scalable displays
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
Building large-format displays for digital libraries
Communications of the ACM
Achieving color uniformity across multi-projector displays
Proceedings of the conference on Visualization '00
WireGL: a scalable graphics system for clusters
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Scalable isosurface visualization of massive datasets on COTS clusters
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel rendering with k-way replication
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Sort-last parallel rendering for viewing extremely large data sets on tile displays
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel and out-of-core view-dependent isocontour visualization using random data distribution
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Chromium: a stream-processing framework for interactive rendering on clusters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Design and implementation of a large-scale hybrid distributed graphics system
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Out-of-core sort-first parallel rendering for cluster-based tiled displays
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
PixelFlex: a reconfigurable multi-projector display system
Proceedings of the conference on Visualization '01
Dynamic shadow removal from front projection displays
Proceedings of the conference on Visualization '01
Commodity graphics accelerators for scientific visualization
Proceedings of the conference on Visualization '01
Tutorial: Introduction to Building Projection-based Tiled Display Systems
IEEE Computer Graphics and Applications
Building and Using A Scalable Display Wall System
IEEE Computer Graphics and Applications
High-Resolution Multiprojector Display Walls
IEEE Computer Graphics and Applications
Visualization Research with Large Displays
IEEE Computer Graphics and Applications
Projected Imagery in Your "Office of the Future"
IEEE Computer Graphics and Applications
Scalable Rendering on PC Clusters
IEEE Computer Graphics and Applications
DDDDRRaW: A Prototype Toolkit for Distributed Real-Time Rendering on Commodity Clusters
IPDPS '01 Proceedings of the 15th International Parallel & Distributed Processing Symposium
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Out-of-core sort-first parallel rendering for cluster-based tiled displays
Parallel Computing - Parallel graphics and visualisation
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2003 Papers
Color Nonuniformity in Projection-Based Displays: Analysis and Solutions
IEEE Transactions on Visualization and Computer Graphics
Perceptual photometric seamlessness in projection-based tiled displays
ACM Transactions on Graphics (TOG)
A data distributed sort-first parallel rendering system for VR applications
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Functionality Distribution for Parallel Rendering
IPDPS '05 Proceedings of the 19th IEEE International Parallel and Distributed Processing Symposium (IPDPS'05) - Papers - Volume 01
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Sort-First, Distributed Memory Parallel Visualization and Rendering
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Research on rendering instruction stream compression in distributed VR continuum
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
iLamps: geometrically aware and self-configuring projectors
ACM SIGGRAPH 2006 Courses
iLamps: geometrically aware and self-configuring projectors
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
IEEE Transactions on Visualization and Computer Graphics
Scalable isosurface visualization of massive datasets on commodity off-the-shelf clusters
Journal of Parallel and Distributed Computing
On the Performance and Scalability of a GPU-Limited Commodity Cluster
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Multi-application inter-tile synchronization on ultra-high-resolution display walls
MMSys '10 Proceedings of the first annual ACM SIGMM conference on Multimedia systems
Review: Large scale distributed visualization on computational Grids: A review
Computers and Electrical Engineering
Design a PC-CAVE environment using the parallel rendering approach
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Survey of parallel and distributed volume rendering: revisited
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
D3DPR: a direct3D-based large-scale display parallel rendering system architecture for clusters
ACSAC'05 Proceedings of the 10th Asia-Pacific conference on Advances in Computer Systems Architecture
Computer graphics optique optical superposition of projected computer graphics
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Dynamic load balancing for parallel volume rendering
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Cross-segment load balancing in parallel rendering
EG PGV'11 Proceedings of the 11th Eurographics conference on Parallel Graphics and Visualization
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