A task adaptive parallel graphics renderer
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A MIMD rendering algorithm for distributed memory architectures
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A multicomputer polygon rendering algorithm for interactive applications
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Pixel merging for object-parallel rendering: a distributed snooping algorithm
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Scalable parallel volume raycasting for nonrectilinear computational grids
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Fast data parallel polygon rendering
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
A New Algorithm for Interactive Graphics on Multicomputers
IEEE Computer Graphics and Applications
Dynamic Load Balancing for Parallel Polygon Rendering
IEEE Computer Graphics and Applications
The sort-first rendering architecture for high-performance graphics
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
A load balanced SIMD polygon renderer
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Synchronization for a multi-port frame buffer on a mesh-connected multicomputer
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Interactive parallel rendering on a multiprocessor system with intelligent communication controllers
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Interactive ray tracing for isosurface rendering
Proceedings of the conference on Visualization '98
Load balancing for multi-projector rendering systems
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Image-Space Decomposition Algorithms for Sort-First Parallel Volume Rendering of Unstructured Grids
The Journal of Supercomputing
Hybrid sort-first and sort-last parallel rendering with a cluster of PCs
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Parallel Polygon Rendering for Message-Passing Architectures
IEEE Parallel & Distributed Technology: Systems & Technology
Image Composition Schemes for Sort-Last Polygon Rendering on 2D Mesh Multicomputers
IEEE Transactions on Visualization and Computer Graphics
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Massively Parallel Software Rendering for Visualizing Large-Scale Data Sets
IEEE Computer Graphics and Applications
Understanding next-generation VR: classifying commodity clusters for immersive virtual reality
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Depth complexity in object-parallel graphics architectures
EGGH'92 Proceedings of the Seventh Eurographics conference on Graphics Hardware
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