Multiprocessor methods for computer graphics rendering
Multiprocessor methods for computer graphics rendering
PixelFlow: high-speed rendering using image composition
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Graphics rendering architecture for a high performance desktop workstation
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Leo: a system for cost effective 3D shaded graphics
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A New Algorithm for Interactive Graphics on Multicomputers
IEEE Computer Graphics and Applications
Virtual memory mapped network interface for the SHRIMP multicomputer
ISCA '94 Proceedings of the 21st annual international symposium on Computer architecture
Algorithms for parallel rendering
Algorithms for parallel rendering
Evaluating multi-port frame buffer designs for a mesh-connected multicomputer
ISCA '95 Proceedings of the 22nd annual international symposium on Computer architecture
Architecture and Implementation of Vulcan
Proceedings of the 8th International Symposium on Parallel Processing
Triplex: a multi-class routing algorithm
Proceedings of the ninth annual ACM symposium on Parallel algorithms and architectures
Performance issues of a distributed frame buffer on a multicomputer
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
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