Principles of interactive computer graphics (2nd ed.)
Principles of interactive computer graphics (2nd ed.)
A parallel processor architecture for graphics arithmetic operations
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
The rendering architecture of the DN10000VS
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
High-performance polygon rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
A display system for the Stellar graphics supercomputer model GS1000
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
The Silicon Graphics 4D/240GTX Superworkstation
IEEE Computer Graphics and Applications
The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
FBRAM: a new form of memory optimized for 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Hardware accelerated rendering of CSG and transparency
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Synchronization for a multi-port frame buffer on a mesh-connected multicomputer
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Hardware accelerated rendering of antialiasing using a modified a-buffer algorithm
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A user-programmable vertex engine
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Efficient Polygon Clipping for an SIMD Graphics Pipeline
IEEE Transactions on Visualization and Computer Graphics
3D graphics LSI core for mobile phone "Z3D"
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
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