Pixel-planes 5: a heterogeneous multiprocessor graphics system using processor-enhanced memories
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
PixelFlow: high-speed rendering using image composition
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Segmented ray casting for data parallel volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A data distributed, parallel algorithm for ray-traced volume rendering
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
Parallel volume-rendering algorithm performance on mesh-connected multicomputers
PRS '93 Proceedings of the 1993 symposium on Parallel rendering
A Sorting Classification of Parallel Rendering
IEEE Computer Graphics and Applications
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
The sort-first rendering architecture for high-performance graphics
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Fast volume rendering using an efficient, scalable parallel formulation of the shear-warp algorithm
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Real-time volume rendering on shared memory multiprocessors using the shear-warp factorization
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Parallel volume ray-casting for unstructured-grid data on distributed-memory architectures
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Multi-frame thrashless ray casting with advancing ray-front
GI '96 Proceedings of the conference on Graphics interface '96
InfiniteReality: a real-time graphics system
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
ParVox: a parallel splatting volume rendering system for distributed visualization
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
Performance issues of a distributed frame buffer on a multicomputer
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Load balancing for multi-projector rendering systems
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Parallel visualization of large-scale aerodynamics calculations: a case study on the Cray T3E
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
Scalable distributed visualization using off-the-shelf components
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
VVS '89 Proceedings of the 1989 Chapel Hill workshop on Volume visualization
WireGL: a scalable graphics system for clusters
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Sort-last parallel rendering for viewing extremely large data sets on tile displays
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
Parallel volume rendering on a single-chip SIMD architecture
PVG '01 Proceedings of the IEEE 2001 symposium on parallel and large-data visualization and graphics
VIZARD II: a reconfigurable interactive volume rendering system
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
An interleaved parallel volume renderer with PC-clusters
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Out-of-core sort-first parallel rendering for cluster-based tiled displays
EGPGV '02 Proceedings of the Fourth Eurographics Workshop on Parallel Graphics and Visualization
Next-generation visual supercomputing using PC clusters with volume graphics hardware devices
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Analysis of a Parallel Volume Rendering System Based on the Shear-Warp Factorization
IEEE Transactions on Visualization and Computer Graphics
Ray Casting Architectures for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
PVR: High-Performance Volume Rendering
IEEE Computational Science & Engineering
Parallel Volume Rendering Using Binary-Swap Compositing
IEEE Computer Graphics and Applications
Interactive Texture-Based Volume Rendering for Large Data Sets
IEEE Computer Graphics and Applications
Scalable Rendering on PC Clusters
IEEE Computer Graphics and Applications
Design of a Parallel Accelerator for Volume Rendering
Euro-Par '00 Proceedings from the 6th International Euro-Par Conference on Parallel Processing
Sepia: Scalable 3D Compositing Using PCI Pamette
FCCM '99 Proceedings of the Seventh Annual IEEE Symposium on Field-Programmable Custom Computing Machines
Compression-Based Ray Casting of Very Large Volume Data in Distributed Environments
HPC '00 Proceedings of the The Fourth International Conference on High-Performance Computing in the Asia-Pacific Region-Volume 2 - Volume 2
A Divided-Screenwise Hierarchical Compositing for Sort-Last Parallel Volume Rendering
IPDPS '03 Proceedings of the 17th International Symposium on Parallel and Distributed Processing
ICPP '99 Proceedings of the 1999 International Conference on Parallel Processing
PARALLEL RENDERING
Parallel Volume Rendering Using PC Graphics Hardware
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Fast Processing of Medical Images Using a New Parallel Architecture, the Hybrid System
SSIAI '02 Proceedings of the Fifth IEEE Southwest Symposium on Image Analysis and Interpretation
Accelerating Volume Reconstruction With 3D Texture Hardware
Accelerating Volume Reconstruction With 3D Texture Hardware
Volume rendering on a distributed memory parallel computer
VIS '92 Proceedings of the 3rd conference on Visualization '92
Scout: A Hardware-Accelerated System for Quantitatively Driven Visualization and Analysis
VIS '04 Proceedings of the conference on Visualization '04
Sort-First, Distributed Memory Parallel Visualization and Rendering
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Parallel Cell Projection Rendering of Adaptive Mesh Refinement Data
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Medical applications of multi-field volume rendering and VR techniques
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
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This paper covers a number of considerations about the subject of parallel volume rendering according to the rendering pipeline, including the choice of parallel architectures, the parallel volume rendering algorithms, the strategies for data distribution, and sorting and composition methods to achieve load balancing. Through the survey of recent parallel implementations, the general concerns and current research trend on the design of a parallel volume rendering system are discussed.