Exploiting deep parallel memory hierarchies for ray casting volume rendering
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
Cell-based first-hit ray casting
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Enhanced breadth-first ray tracing
Journal of Graphics Tools
Visibility Culling for Time-Varying Volume Rendering Using Temporal Occlusion Coherence
VIS '04 Proceedings of the conference on Visualization '04
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Visibility Culling Using Plenoptic Opacity Functions for Large Volume Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Real-time visualization of large volume datasets on standard PC hardware
Computer Methods and Programs in Biomedicine
Survey of parallel and distributed volume rendering: revisited
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
Multi-core and many-core shared-memory parallel raycasting volume rendering optimization and tuning
International Journal of High Performance Computing Applications
An image division approach for volume ray casting in multi-threading environment
Multimedia Tools and Applications
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