SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
The accumulation buffer: hardware support for high-quality rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
The image processing handbook
Model-based computed tomography for nondestructive evaluation
Model-based computed tomography for nondestructive evaluation
Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
The electrical engineering handbook
The electrical engineering handbook
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Frequency domain volume rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A rendering algorithm for visualizing 3D scalar fields
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Accelerating Volume Reconstruction With 3D Texture Hardware
Accelerating Volume Reconstruction With 3D Texture Hardware
Real-time volume rendering on shared memory multiprocessors using the shear-warp factorization
PRS '95 Proceedings of the IEEE symposium on Parallel rendering
Feature-based volume metamorphosis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Direct volume rendering with shading via three-dimensional textures
Proceedings of the 1996 symposium on Volume visualization
Technologies for augmented reality systems: realizing ultrasound-guided needle biopsies
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Deformable volume rendering by 3D texture mapping and octree encoding
Proceedings of the 7th conference on Visualization '96
Two-handed interactive stereoscopic visualization
Proceedings of the 7th conference on Visualization '96
Real-time incremental visualization of dynamic ultrasound volumes using parallel BSP trees
Proceedings of the 7th conference on Visualization '96
Clinical evaluation of interactive volume visualization
Proceedings of the 7th conference on Visualization '96
Interactive vessel tracing in volume data
Proceedings of the 1997 symposium on Interactive 3D graphics
Design of a high performance volume visualization system
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
EM-Cube: an architecture for low-cost real-time volume rendering
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
PRS '97 Proceedings of the IEEE symposium on Parallel rendering
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
VIS '97 Proceedings of the 8th conference on Visualization '97
Volume rendering of abdominal aortic aneurysms
VIS '97 Proceedings of the 8th conference on Visualization '97
Two-phase perspective ray casting for interactive volume navigation
VIS '97 Proceedings of the 8th conference on Visualization '97
An anti-aliasing technique for splatting
VIS '97 Proceedings of the 8th conference on Visualization '97
Efficiently using graphics hardware in volume rendering applications
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
High-quality volume rendering using texture mapping hardware
HWWS '98 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Adding shadows to a texture-based volume renderer
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Eliminating popping artifacts in sheet buffer-based splatting
Proceedings of the conference on Visualization '98
Interactive virtual angioscopy
Proceedings of the conference on Visualization '98
POPTEX: interactive ocean model visualization using texture mapping hardware
Proceedings of the conference on Visualization '98
Applications of pixel textures in visualization and realistic image synthesis
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
A volumetic approach to interactive CSG modeling and rendering
Proceedings of the fifth ACM symposium on Solid modeling and applications
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Hybrid volume and polygon rendering with cube hardware
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
TriangleCaster: extensions to 3D-texturing units for accelerated volume rendering
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Interactive lens visualization techniques
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Interactive exploration of volume line integral convolution based on 3D-texture mapping
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Multiresolution techniques for interactive texture-based volume visualization
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A fast volume rendering algorithm for time-varying fields using a time-space partitioning (TSP) tree
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Volume rendering based interactive navigation within the human colon (case study)
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Design and implementation of an immersive geoscience toolkit (case study)
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Interactive multi-pass programmable shading
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
GI-cube: an architecture for volumetric global illumination and rendering
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
The RACE II engine for real-time volume rendering
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Level-of-detail volume rendering via 3D textures
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Fast CSG voxelization by frame buffer pixel mapping
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Shape-based volumetric collision detection
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Accelerating time-varying hardware volume rendering using TSP trees and color-based error metrics
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Proceedings of the sixth international conference on 3D Web technology
A level-set method for flow visualization
Proceedings of the conference on Visualization '00
FastSplats: optimized splatting on rectilinear grids
Proceedings of the conference on Visualization '00
Proceedings of the conference on Visualization '00
Mastering interactive virtual Bronchioscopy on a Low—end PC
Proceedings of the conference on Visualization '00
Visualization of time dependent confocal microscopy data
Proceedings of the conference on Visualization '00
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Fast volumetric deformation on general purpose hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Octreemizer: a hierarchical approach for interactive roaming through very large volumes
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Shear-Warp deluxe: the Shear-Warp algorithm revisited
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Interactive rendering of atmospheric scattering effects using graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Physically-based visual simulation on graphics hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
VIZARD II: a reconfigurable interactive volume rendering system
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Next-generation visual supercomputing using PC clusters with volume graphics hardware devices
Proceedings of the 2001 ACM/IEEE conference on Supercomputing
Interactive visualization of unstructured grids using hierarchical 3D textures
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
OpenGL volumizer: a toolkit for high quality volume rendering of large data sets
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Space-time points: 4d splatting on efficient grids
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Accelerating volume rendering with texture hulls
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
A hardware-assisted hybrid rendering technique for interactive volume visualization
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Proceedings of the conference on Visualization '01
Hardware-software-balanced resampling for the interactive visualization of unstructured grids
Proceedings of the conference on Visualization '01
Distance-field based skeletons for virtual navigation
Proceedings of the conference on Visualization '01
Proceedings of the conference on Visualization '01
Accelerated volume ray-casting using texture mapping
Proceedings of the conference on Visualization '01
Volume rendering of fine details within medical data
Proceedings of the conference on Visualization '01
Virtual temporal bone dissection: a case study
Proceedings of the conference on Visualization '01
Interactive rendering of large volume data sets
Proceedings of the conference on Visualization '02
Volume clipping via per-fragment operations in texture-based volume visualization
Proceedings of the conference on Visualization '02
Interactive spectral volume rendering
Proceedings of the conference on Visualization '02
Interactive translucent volume rendering and procedural modeling
Proceedings of the conference on Visualization '02
Fast and reliable space leaping for interactive volume rendering
Proceedings of the conference on Visualization '02
A new object-order ray-casting algorithm
Proceedings of the conference on Visualization '02
Rendering the first star in the universe: a case study
Proceedings of the conference on Visualization '02
Volume rendering in medical applications: we've got pretty images, what's left to do
Proceedings of the conference on Visualization '02
Hardware-accelerated real-time rendering of gaseous phenomena
Journal of Graphics Tools
Analysis of a Parallel Volume Rendering System Based on the Shear-Warp Factorization
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
High-Quality Splatting on Rectilinear Grids with Efficient Culling of Occluded Voxels
IEEE Transactions on Visualization and Computer Graphics
Ray Casting Architectures for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Alias-Free Voxelization of Geometric Objects
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Designing Effective Transfer Functions for Volume Rendering from Photographic Volumes
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Multidimensional Transfer Functions for Interactive Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
A Hardware-Assisted Scalable Solution for Interactive Volume Rendering of Time-Varying Data
IEEE Transactions on Visualization and Computer Graphics
Interactive Space Deformation with Hardware-Assisted Rendering
IEEE Computer Graphics and Applications
Efficient Visualization of Crash-Worthiness Simulations
IEEE Computer Graphics and Applications
Visualizing High-Resolution Accelerator Physics
IEEE Computer Graphics and Applications
Interactive Texture-Based Volume Rendering for Large Data Sets
IEEE Computer Graphics and Applications
Shear-image order ray casting volume rendering
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Visualizing Time-Varying Volume Data
Computing in Science and Engineering
Slicing-based volumetric collision detection
Journal of Graphics Tools
Interactive Multi-volume Visualization
ICCS '02 Proceedings of the International Conference on Computational Science-Part II
Interactive Visualization of Particle Beams for Accelerator Design
ICCS '02 Proceedings of the International Conference on Computational Science-Part III
Scientific Visualization on Sparse Grids
Dagstuhl '97, Scientific Visualization
Ray-Based Data Level Comparisons of Direct Volume Rendering Algorithms
Dagstuhl '97, Scientific Visualization
Standardized Analysis of Intracranial Aneurysms Using Digital Video Sequences
MICCAI '02 Proceedings of the 5th International Conference on Medical Image Computing and Computer-Assisted Intervention-Part I
Efficient Light Transport Using Precomputed Visibility
IEEE Computer Graphics and Applications
A Model for Volume Lighting and Modeling
IEEE Transactions on Visualization and Computer Graphics
Accelerated splatting using a 3D adjacency data structure
GRIN'01 No description on Graphics interface 2001
VISBONE: 3D Visualization of Bone Mineral Density
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Rapid emission tomography reconstruction
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
High Performance Visualization in a Hospital Operating Theatre
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
VoxelCache: a cache-based memory architecture for volume graphics
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
A real-time cloud modeling, rendering, and animation system
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Interactive Volume Illustration and Feature Halos
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Interactive modeling of topologically complex geometric detail
ACM SIGGRAPH 2004 Papers
Taking stock of visualization in scientific computing
ACM SIGGRAPH Computer Graphics
Interactive Volume Rendering of Thin Thread Structures within Multivalued Scientific Data Sets
IEEE Transactions on Visualization and Computer Graphics
Visualization of Vector Fields Using Seed LIC and Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Image-based tomographic reconstruction of flames
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Constrained Inverse Volume Rendering for Planetary Nebulae
VIS '04 Proceedings of the conference on Visualization '04
Scout: A Hardware-Accelerated System for Quantitatively Driven Visualization and Analysis
VIS '04 Proceedings of the conference on Visualization '04
Interactive Exploration of Large Remote Micro-CT Scans
VIS '04 Proceedings of the conference on Visualization '04
The VesselGlyph: Focus & Context Visualization in CT-Angiography
VIS '04 Proceedings of the conference on Visualization '04
GPU-based frequency domain volume rendering
Proceedings of the 20th spring conference on Computer graphics
Interactive Transfer Function Control for Monte Carlo Volume Rendering
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
A Fast High Accuracy Volume Renderer for Unstructured Data
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Visualization of the Energy-Containing Turbulent Scales
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
A lighting model for general participating media
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Real-time rendering of 3D medical data sets
Future Generation Computer Systems - Special issue: High-speed networks and services for data-intensive grids: The DataTAG project
ACM SIGGRAPH 2005 Papers
Reconstruction and Visualization of Planetary Nebulae
IEEE Transactions on Visualization and Computer Graphics
Sort-First, Distributed Memory Parallel Visualization and Rendering
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Real-Time Volume Rendering of Time-Varying Data Using a Fragment-Shader Compression Approach
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
A PC Cluster System for Simultaneous Interactive Volumetric Modeling and Visualization
PVG '03 Proceedings of the 2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics
Interactive Deformation and Visualization of Level Set Surfaces Using Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Acceleration Techniques for GPU-based Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Compression Domain Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
High-Quality Two-Level Volume Rendering of Segmented Data Sets on Consumer Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Vicinity Shading for Enhanced Perception of Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Gaussian Transfer Functions for Multi-Field Volume Visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
IEEE Computer Graphics and Applications
Low-complexity maximum intensity projection
ACM Transactions on Graphics (TOG)
HDR VolVis: High Dynamic Range Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
3-D Volume modeling, feature identification and rendering of a human skull
MIC'06 Proceedings of the 25th IASTED international conference on Modeling, indentification, and control
Two-stage compression for fast volume rendering of time-varying scalar data
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
High-Quality and Interactive Animations of 3D Time-Varying Vector Fields
IEEE Transactions on Visualization and Computer Graphics
A streaming narrow-band algorithm: interactive computation and visualization of level sets
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Real-time procedural volumetric fire
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Clinical Applications of Computer Aided Visualization
Journal of Visualization
Adaptive load balancing for raycasting of non-uniformly bricked volumes
Parallel Computing
Interactive volume cutting of medical data
Computers in Biology and Medicine
Accelerating advanced mri reconstructions on gpus
Proceedings of the 5th conference on Computing frontiers
Technical Section: Accelerated MIP based on GPU using block clipping and occlusion query
Computers and Graphics
A geoscience perspective on immersive 3D gridded data visualization
Computers & Geosciences
Using X3D for medical training simulations
Web3D '08 Proceedings of the 13th international symposium on 3D web technology
Numerical Visualization by Rapid Isosurface Extractions Using 3D Span Spaces
Journal of Visualization
Accelerating advanced MRI reconstructions on GPUs
Journal of Parallel and Distributed Computing
Animated Impostors Manipulation for Real-Time Display in Games Design
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Efficient Method for Point-Based Rendering on GPUs
Edutainment '08 Proceedings of the 3rd international conference on Technologies for E-Learning and Digital Entertainment
Biomedical Modeling in Tele-Immersion
Digital Human Modeling
Streaming model based volume ray casting implementation for Cell Broadband Engine
Scientific Programming - High Performance Computing with the Cell Broadband Engine
An intelligent semi-automatic application porting system for application accelerators
Proceedings of the combined workshops on UnConventional high performance computing workshop plus memory access workshop
Accelerating total variation regularization for matrix-valued images on GPUs
Proceedings of the 6th ACM conference on Computing frontiers
Fourier Volume Rendering on GPGPU
ISNN 2009 Proceedings of the 6th International Symposium on Neural Networks: Advances in Neural Networks - Part III
VolumeEVM: A new approach for surface/volume integration
Computers and Graphics
View compensated compression of volume rendered images for remote visualization
IEEE Transactions on Image Processing
Two-pass rendering method to accelerate volume rendering for interactive navigation
VIIP '07 The Seventh IASTED International Conference on Visualization, Imaging and Image Processing
GPU-based 3D cone-beam CT image reconstruction for large data volume
Journal of Biomedical Imaging
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Fast Cube Cutting for Interactive Volume Visualization
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Real-time rendering of 3D medical data sets
Future Generation Computer Systems - Special issue: High-speed networks and services for data-intensive grids: The DataTAG project
High-performance cone beam reconstruction using CUDA compatible GPUs
Parallel Computing
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Machine Graphics & Vision International Journal
Physics-based interactive volume manipulation for sharing surgical process
IEEE Transactions on Information Technology in Biomedicine - Special section on new and emerging technologies in bioinformatics and bioengineering
Technical Section: Perceptual enhancement of two-level volume rendering
Computers and Graphics
Fast katsevich algorithm based on GPU for helical cone-beam computed tomography
IEEE Transactions on Information Technology in Biomedicine
Large data visualization on distributed memory multi-GPU clusters
Proceedings of the Conference on High Performance Graphics
Journal of Biomedical Imaging
A programming model for GPU-based parallel computing with scalability and abstraction
Proceedings of the 25th Spring Conference on Computer Graphics
Interactively controlling the smoothing and postaliasing effects in volume visualization
Proceedings of the 25th Spring Conference on Computer Graphics
Giga-scale multiresolution volume rendering on distributed display clusters
HCIV'09 Proceedings of the Second IFIP WG 13.7 conference on Human-computer interaction and visualization
A comparison of two tree representations for data-driven volumetric image filtering
ISMM'11 Proceedings of the 10th international conference on Mathematical morphology and its applications to image and signal processing
Virtual angioscopy based on implicit vasculatures
ICCSA'11 Proceedings of the 2011 international conference on Computational science and its applications - Volume Part IV
PReMI'05 Proceedings of the First international conference on Pattern Recognition and Machine Intelligence
Interactive volume visualization techniques for subsurface data
VISUAL'05 Proceedings of the 8th international conference on Visual Information and Information Systems
High quality volume rendering for large medical datasets using GPUs
AsiaSim'04 Proceedings of the Third Asian simulation conference on Systems Modeling and Simulation: theory and applications
Survey of parallel and distributed volume rendering: revisited
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and Its Applications - Volume Part III
MC slicing for volume rendering applications
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part II
EGWR'01 Proceedings of the 12th Eurographics conference on Rendering
Decoupling polygon rendering from geometry using rasterization hardware
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Visualization for validation and improvement of three-dimensional segmentation algorithms
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
A hardware-assisted visibility-ordering algorithm with applications to volume rendering
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Interactively visualizing procedurally encoded scalar fields
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Visualization of cardio-CT data on standard PC hardware
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Volume visualization and visual queries for large high-dimensional datasets
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
D2VR: high-quality volume rendering of projection-based volumetric data
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Integrating dynamic deformations into interactive volume visualization
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
Multiresolution interblock interpolation in direct volume rendering
EUROVIS'06 Proceedings of the Eighth Joint Eurographics / IEEE VGTC conference on Visualization
A volumetric virtual environment for catheter insertion simulation
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
Hierarchical visualization and compression of large volume datasets using GPU clusters
EG PGV'04 Proceedings of the 5th Eurographics conference on Parallel Graphics and Visualization
Optimized volume raycasting for graphics-hardware-based cluster systems
EG PGV'06 Proceedings of the 6th Eurographics conference on Parallel Graphics and Visualization
Streaming model based volume ray casting implementation for cell broadband engine
EG PGV'08 Proceedings of the 8th Eurographics conference on Parallel Graphics and Visualization
Isosurface ambient occlusion and soft shadows with filterable occlusion maps
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Pseudorandom noise for real-time volumetric rendering of fire in a production system
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Image-based rendering of surfaces from volume data
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Hierarchichal perspective volume rendering using triangle fans
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Real-time volume rendering for virtual colonoscopy
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Texturing and hypertexturing of volumetric objects
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
A simple and flexible volume rendering framework for graphics-hardware-based raycasting
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
iSBVR: isosurface-aided hardware acceleration techniques for slice-based volume rendering
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
A new sampling scheme for slice based volume rendering
VG'10 Proceedings of the 8th IEEE/EG international conference on Volume Graphics
Towards a scalable architecture for real-time volume rendering
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
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