Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
3D imaging in medicine
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Efficiently using graphics hardware in volume rendering applications
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A non-photorealistic lighting model for automatic technical illustration
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Semi-automatic generation of transfer functions for direct volume rendering
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
High quality rendering of attributed volume data
Proceedings of the conference on Visualization '98
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Hardware-accelerated parallel non-photorealistic volume rendering
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Accelerating volume rendering with texture hulls
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Proceedings of the conference on Visualization '01
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
IEEE Transactions on Visualization and Computer Graphics
Hardware-Accelerated High-Quality Reconstruction on PC Hardware
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Smart hardware-accelerated volume rendering
VISSYM '03 Proceedings of the symposium on Data visualisation 2003
Acceleration Techniques for GPU-based Volume Rendering
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Interactive clipping techniques for texture-based volume visualization and volume shading
IEEE Transactions on Visualization and Computer Graphics
Pixel-Exact Rendering of Spacetime Finite Element Solutions
VIS '04 Proceedings of the conference on Visualization '04
GPU-based frequency domain volume rendering
Proceedings of the 20th spring conference on Computer graphics
Spatial and Temporal Splitting of Scalar Fields in Volume Graphics
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Interactive Volume Manipulation with Selective Rendering for Improved Visualization
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Volume illustration using wang cubes
ACM Transactions on Graphics (TOG)
Volume Splitting and Its Applications
IEEE Transactions on Visualization and Computer Graphics
Topology-Controlled Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Comparison of Four Freely Available Frameworks for Image Processing and Visualization That Use ITK
IEEE Transactions on Visualization and Computer Graphics
Classification of biomedical high-resolution micro-CT images for direct volume rendering
AIAP'07 Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: artificial intelligence and applications
CoViCAD: Comprehensive Visualization of Coronary Artery Disease
IEEE Transactions on Visualization and Computer Graphics
High-Quality Multimodal Volume Rendering for Preoperative Planning of Neurosurgical Interventions
IEEE Transactions on Visualization and Computer Graphics
Technical Section: Visual computing for medical diagnosis and treatment
Computers and Graphics
ISBI'09 Proceedings of the Sixth IEEE international conference on Symposium on Biomedical Imaging: From Nano to Macro
A compact shader for FPGA-based volume rendering accelerators
ARC'07 Proceedings of the 3rd international conference on Reconfigurable computing: architectures, tools and applications
Hardware-accelerated volume rendering for real-time medical data visualization
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part II
Tagged volume rendering of the heart
MICCAI'07 Proceedings of the 10th international conference on Medical image computing and computer-assisted intervention - Volume Part I
Technical Section: Perceptual enhancement of two-level volume rendering
Computers and Graphics
Classification algorithms for biomedical volume datasets
CAEPIA'05 Proceedings of the 11th Spanish association conference on Current Topics in Artificial Intelligence
Piecewise tri-linear contouring for multi-material volumes
GMP'10 Proceedings of the 6th international conference on Advances in Geometric Modeling and Processing
Spatialized transfer functions
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Combining silhouettes, surface, and volume rendering for surgery education and planning
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Design of multi-dimensional transfer functions using dimensional reduction
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
Illustrating surfaces in volume
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Volume visualization and visual queries for large high-dimensional datasets
VISSYM'04 Proceedings of the Sixth Joint Eurographics - IEEE TCVG conference on Visualization
Layers for effective volume rendering
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
GPU-based particle systems for illustrative volume rendering
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Multi-layer volume ray casting on GPU
VG'10 Proceedings of the 8th IEEE/EG international conference on Volume Graphics
Split-voxel: a simple discontinuity-preserving voxel representation for volume rendering
VG'10 Proceedings of the 8th IEEE/EG international conference on Volume Graphics
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One of the most important goals in volume rendering is to be able to visually separate and selectively enable specific objects of interest contained in a single volumetric data set, which can be approached by using explicit segmentation information. We show how segmented data sets can be rendered interactively on current consumer graphics hardware with high image quality and pixel-resolution filtering of object boundaries. In order to enhance object perception, we employ different levels of object distinction. First, each object can be assigned an individual transfer function, multiple of which can be applied in a single rendering pass. Second, different rendering modes such as direct volume rendering, iso-surfacing, and non-photorealistic techniques can be selected for each object. A minimal number of rendering passes is achieved by processing sets of objects that share the same rendering mode in a single pass. Third, local compositing modes such as alpha blending and MIP can be selected for each object in addition to a single global mode, thus enabling high-quality two-level volume rendering on GPUs.