CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Layered construction for deformable animated characters
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Scheduled Fourier volume morphing
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D chainmail: a fast algorithm for deforming volumetric objects
Proceedings of the 1997 symposium on Interactive 3D graphics
Efficiently using graphics hardware in volume rendering applications
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Volume animation using the skeleton tree
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
Parameter-controlled volume thinning
CVGIP: Graphical Models and Image Processing
Hardware-accelerated free-form deformation
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Volume illustration: non-photorealistic rendering of volume models
Proceedings of the conference on Visualization '00
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Fast volumetric deformation on general purpose hardware
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Medicine Meets Virtual Reality 2002
Medicine Meets Virtual Reality 2002
Proceedings of the conference on Visualization '01
Non-photorealistic volume rendering using stippling techniques
Proceedings of the conference on Visualization '02
Interactive Space Deformation with Hardware-Assisted Rendering
IEEE Computer Graphics and Applications
Graphical Models - Volume modeling
Physically-based Animation of Volumetric Objects
CA '98 Proceedings of the Computer Animation
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
OpenVL: the open volume library
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
VIS '94 Proceedings of the conference on Visualization '94
Spatial and Temporal Splitting of Scalar Fields in Volume Graphics
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
High-Quality Two-Level Volume Rendering of Segmented Data Sets on Consumer Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Interactive Protein Manipulation
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Visualization Task Performance with 2D, 3D, and Combination Displays
IEEE Transactions on Visualization and Computer Graphics
Exploded Views for Volume Data
IEEE Transactions on Visualization and Computer Graphics
Illustrative Deformation for Data Exploration
IEEE Transactions on Visualization and Computer Graphics
Context-aware volume modeling of skeletal muscles
EuroVis'09 Proceedings of the 11th Eurographics / IEEE - VGTC conference on Visualization
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In this paper, we describe a methodology that will allow a viewer to select "geometrical" components of a volume and both manipulate these components and/or "highlight" them. A considerable number of volumetric datasets are now available and can be obtained from imaging techniques such as magnetic resonance imaging (MRI), cryogenic slicing, CT, or laser scans. In order to be able to better visualize these models, it is often required to repose them, e.g., remove occlusion, or to highlight various components. However, it may be still desirable to keep the rest of the volume present (and not to just cut it away) to maintain a focus+context view of the data. The methodology we propose allows the user to select regions of the data based upon the shape of the volumetric model. Once selected, the regions can be moved or highlighted via an alternate rendering. Some examples of alternate renderings include selective compression (higher resolution data is used to render the selected region), selective juxtaposition (replacing that selected component with data from another dataset), or selective transfer function determination. Both the selection and the rendering are done interactively to maximize their effectiveness. We show examples of the approach using a variety of volumetric datasets.