Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Interval volume tetrahedrization
VIS '97 Proceedings of the 8th conference on Visualization '97
Parameter-controlled volume thinning
CVGIP: Graphical Models and Image Processing
Using Linked Volumes to Model Object Collisions, Deformation, Cutting, Carving, and Joining
IEEE Transactions on Visualization and Computer Graphics
Extending Distortion Viewing from 2D to 3D
IEEE Computer Graphics and Applications
Graphical Models - Volume modeling
Smart hardware-accelerated volume rendering
VISSYM '03 Proceedings of the symposium on Data visualisation 2003
Global and local deformations of solid primitives
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
VG '03 Proceedings of the 2003 Eurographics/IEEE TVCG Workshop on Volume graphics
A Magnification Lens for Interactive Volume Visualization
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
High-Quality Two-Level Volume Rendering of Segmented Data Sets on Consumer Graphics Hardware
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Interactive Volume Manipulation with Selective Rendering for Improved Visualization
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Texture for volume character animation
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Focus of attention+context and smart visibility in visualization
ACM SIGGRAPH 2006 Courses
Exploded Views for Volume Data
IEEE Transactions on Visualization and Computer Graphics
Volume Splitting and Its Applications
IEEE Transactions on Visualization and Computer Graphics
View-dependent peel-away visualization for volumetric data
Proceedings of the 25th Spring Conference on Computer Graphics
Smart visibility in visualization
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Hi-index | 0.00 |
Splitting a volumetric object is a useful operation in volume visualization and volume animation, but is not widely supported by existing systems for volume-based modeling and rendering. In this paper, we present an investigation into two main algorithmic approaches, namely explicit and implicit splitting, for modeling and rendering splitting actions in the context of both volume visualization and volume animation. We consider a generalized notion based on scalar fields, which encompasses discrete specifications (e.g., volume data sets) as well as procedural specifications (e.g., hypertextures) of volumetric objects. We examine the correctness, effectiveness, efficiency and deficiencies of each approach in specifying and controlling a spatial and temporal specification of splitting. We propose methods for implementing these approaches and for overcoming their deficiencies. We demonstrate the use of these approaches with examples of medical visualization, volume animation and special effects.