On the limited memory BFGS method for large scale optimization
Mathematical Programming: Series A and B
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
A system for interactive molecular dynamics simulation
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Curves and Surfaces for Computer-Aided Geometric Design: A Practical Code
Curves and Surfaces for Computer-Aided Geometric Design: A Practical Code
Interactive Volume Manipulation with Selective Rendering for Improved Visualization
VV '04 Proceedings of the 2004 IEEE Symposium on Volume Visualization and Graphics
Geometry-guided computation of 3D electrostatics for large biomolecules
Computer Aided Geometric Design - Special issue: Applications of geometric modeling in the life sciences
A dynamic data structure for flexible molecular maintenance and informatics
2009 SIAM/ACM Joint Conference on Geometric and Physical Modeling
Geometry-guided computation of 3D electrostatics for large biomolecules
Computer Aided Geometric Design - Special issue: Applications of geometric modeling in the life sciences
Interactive methods for exploring particle simulation data
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
BioBrowser: a framework for fast protein visualization
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
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We describe an interactive visualization and modeling program for the creation of protein structures "from scratch." The input to our program is an amino acid sequence - decoded from a gene - and a sequence of predicted secondary structure types for each amino acid - provided by external structure prediction programs. Our program can be used in the set-up phase of a protein structure prediction process; the structures created with it serve as input for a subsequent global internal energy minimization, or another method of protein structure prediction. Our program supports basic visualization methods for protein structures, interactive manipulation based on inverse kinematics, and visualization guides to aid a user in creating "good" initial structures.