Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Direct volume rendering with shading via three-dimensional textures
Proceedings of the 1996 symposium on Volume visualization
Realizing OpenGL: two implementations of one architecture
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
HWWS '97 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
InfiniteReality: a real-time graphics system
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Analysis of a Parallel Volume Rendering System Based on the Shear-Warp Factorization
IEEE Transactions on Visualization and Computer Graphics
Accelerating Volume Reconstruction With 3D Texture Hardware
Accelerating Volume Reconstruction With 3D Texture Hardware
Towards a comprehensive volume visualization system
VIS '92 Proceedings of the 3rd conference on Visualization '92
Design of an on-chip reflectance map
EGGH'95 Proceedings of the Tenth Eurographics conference on Graphics Hardware
TriangleCaster: extensions to 3D-texturing units for accelerated volume rendering
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Interactive volume segmentation with the PAVLOV architecture
PVGS '99 Proceedings of the 1999 IEEE symposium on Parallel visualization and graphics
HWWS '00 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
High-quality pre-integrated volume rendering using hardware-accelerated pixel shading
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
A new object-order ray-casting algorithm
Proceedings of the conference on Visualization '02
Interacting with Direct Volume Rendering
IEEE Computer Graphics and Applications
An octree-based multiresolution hybrid framework
Future Generation Computer Systems - Special issue: Computer graphics and geometric modeling
Reducing Artifacts between Adjacent Bricks in Multi-resolution Volume Rendering
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
Interactive stereoscopic visualization of very large visible men on CAVE
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartI
High-quality shear-warp volume rendering using efficient supersampling and pre-integration technique
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Image-based rendering of surfaces from volume data
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Real-time volume rendering for virtual colonoscopy
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
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