Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
The VolumePro real-time ray-casting system
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A practical evaluation of popular volume rendering algorithms
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Accelerating Volume Reconstruction With 3D Texture Hardware
Accelerating Volume Reconstruction With 3D Texture Hardware
Time-critical multiresolution volume rendering using 3D texture mapping hardware
VVS '02 Proceedings of the 2002 IEEE symposium on Volume visualization and graphics
Privacy Interests in Prescription Data, Part 2: Patient Privacy
Computing in Science and Engineering
Language and Compiler Support for Adaptive Applications
Proceedings of the 2004 ACM/IEEE conference on Supercomputing
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
Towards a psychophysical evaluation of a surgical simulator for bone-burring
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
Visuohaptic Simulation of Bone Surgery for Training and Evaluation
IEEE Computer Graphics and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
A Physically Realistic Voxel-Based Method for Haptic Simulation of Bone Machining
EuroHaptics '08 Proceedings of the 6th international conference on Haptics: Perception, Devices and Scenarios
User-centered design of a maxillo-facial surgery training platform
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Tracking the movement of surgical tools in a virtual temporal bone dissection simulator
IS4TM'03 Proceedings of the 2003 international conference on Surgery simulation and soft tissue modeling
A virtual reality simulator for orthopedic basic skills: A design and validation study
Journal of Biomedical Informatics
Physics-based burr haptic simulation: tuning and evaluation
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Illustrative visualization for medical training
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Pattern-based real-time feedback for a temporal bone simulator
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
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The Temporal Bone Dissection Simulator is an ongoing research project for the construction of a synthetic environment suitable for virtual dissection of human temporal bone and related anatomy. Funded by the National Institute on Deafness and Other Communication Disorders (NIDCD), the primary goal of this project is to provide a safe, robust, and cost-effective virtual environment for learning the anatomy and surgical procedures associated with the temporal bone. Direct volume visualization has been indispensable for the necessary level of realism and interactivity that is vital to the success of this project. This work is being conducted by the Ohio Supercomputer Center in conjunction with the Department of Otolaryngology at the Ohio State University, and NIDCD.