Similarity and analogical reasoning
Things that make us smart: defending human attributes in the age of the machine
Things that make us smart: defending human attributes in the age of the machine
Virtual temporal bone dissection: a case study
Proceedings of the conference on Visualization '01
International Journal of Human-Computer Studies - Special issue: Interactive graphical communication
Interactive Volume Illustration and Feature Halos
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Depicting Shape Features with Directional Strokes and Spotlighting
CGI '04 Proceedings of the Computer Graphics International
Illustration Motifs for Effective Medical Volume Illustration
IEEE Computer Graphics and Applications
Broadening Our Collaboration with Design
IEEE Computer Graphics and Applications
Technical Section: Scaffolded learning with mixed reality
Computers and Graphics
Hardware-accelerated stippling of surfaces derived from medical volume data
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
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A system is presented that produces images that simulate pictorial representations for both scientific and biomedical visualization. It combines traditional and novel volume illustration techniques. We present examples to distill representational techniques for both creative exploration and emphatic presentation for clarity. More specifically, we present adaptations of these techniques for interactive simulation sessions being developed in a concurrent project for resident training in temporal bone dissection simulation. The goal of this effort is to evaluate the use of emphatic rendering to guide the user in an interactive session and to facilitate the learning of complex biomedical information, including structural, functional, and procedural information.