Virtual temporal bone dissection: a case study
Proceedings of the conference on Visualization '01
Real-time haptic and visual simulation of bone dissection
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
Visuohaptic Simulation of Bone Surgery for Training and Evaluation
IEEE Computer Graphics and Applications
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The paper describes the requirements specification process involved in the design of a Virtual Reality trainer for Epker maxillo-facial surgery. This surgery is considered as very delicate and difficult to teach. Vision guided movements are very limited and haptic sense is largely used. The user-centered methodology and the first experiments designed to develop the training platform are presented. Finally the Virtual training platform is sketched out.