Virtual temporal bone dissection: a case study
Proceedings of the conference on Visualization '01
Haptic Volume Interaction with Anatomic Models at Sub-Voxel Resolution
HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
High-Fidelity Haptic Synthesis of Contact with Deformable Bodies
IEEE Computer Graphics and Applications
Cutting on Triangle Mesh: Local Model-Based Haptic Display for Dental Preparation Surgery Simulation
IEEE Transactions on Visualization and Computer Graphics
Haptic interaction and volume modeling techniques for realistic dental simulation
The Visual Computer: International Journal of Computer Graphics
Visuohaptic Simulation of Bone Surgery for Training and Evaluation
IEEE Computer Graphics and Applications
Computer Methods and Programs in Biomedicine
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This paper models force of machining a piece of bone by a spherical rotating tool for haptic simulation of bone surgery. The cutting edges of the spherical tool are modeled as a set of infinitesimal cutting elements. Each cutting element in contact with the bone piece undergoes an orthogonal cutting process. The force of cutting is obtained by summing up the forces of each element of the engaged cutting element. The force of each cutting element is related to the size of the chip formed at the bone piece due to a fracture process. The coefficients that relate the chip thickness to the cutting forces are derived from the experimental results. A voxel-based method is developed to simulate chip formation and the force of bone machining. The simulation results show a close force correlation between the voxel-based method and an analytical force model at certain loading conditions. This voxel-based method offers a physics-based continuous force model for bone machining.