Two bit/pixel full color encoding
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Efficient ray tracing of volume data
ACM Transactions on Graphics (TOG)
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Introduction to volume rendering
Introduction to volume rendering
A generic solution for hardware-accelerated remote visualization
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
JPEG 2000: Image Compression Fundamentals, Standards and Practice
JPEG 2000: Image Compression Fundamentals, Standards and Practice
Large volume visualization of compressed time-dependent datasets on GPU clusters
Parallel Computing - Parallel graphics and visualization
DCC '08 Proceedings of the Data Compression Conference
A Texture-Based Hardware-Independent Technique for Time-Varying Volume Flow Visualization
Journal of Visualization
Line-based, reduced memory, wavelet image compression
IEEE Transactions on Image Processing
IEEE Transactions on Image Processing
Light field compression using disparity-compensated lifting and shape adaptation
IEEE Transactions on Image Processing
Overview of the H.264/AVC video coding standard
IEEE Transactions on Circuits and Systems for Video Technology
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Remote visualization of volumetric images has gained importance over the past few years in medical and industrial applications. Volume visualization is a computationally intensive process, often requiring hardware acceleration to achieve a real time viewing experience. One remote visualization model that can accomplish this would transmit rendered images from a server, based on viewpoint requests from a client. For constrained server-client bandwidth, an efficient compression scheme is vital for transmitting high quality rendered images. In this paper, we present a new view compensation scheme that utilizes the geometric relationship between viewpoints to exploit the correlation between successive rendered images. The proposed method obviates motion estimation between rendered images, enabling significant reduction to the complexity of a compressor. Additionally, the view compensation scheme, in conjuction with JPEG2000 performs better than AVC, the state of the art video compression standard.