Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
A survey of algorithms for volume visualization
ACM SIGGRAPH Computer Graphics
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Graphical Models and Image Processing
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Fast Visualization, Manipulation, and Analysis of Binary Volumetric Objects
IEEE Computer Graphics and Applications
IEEE Computer Graphics and Applications
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In many application areas of imaging sciences, object information captured in multi-dimensional images needs to be extracted, visualized, manipulated, and analyzed. These four groups of operations have been (and are being) intensively investigated, developed, and applied in a variety of applications. In this paper, we put forth two main arguments: (1) Computers are digital, and most image acquisition and communication efforts at present are toward digital approaches. In the same vein, there are considerable advantages to taking an inherently digital approach to the above four groups of operations rather than using concepts based on continuous approximations. (2) Considering the fact that images are inherently fuzzy, to handle uncertainties and heterogeneity of object properties realistically, approaches based on fuzzy sets should be taken to the above four groups of operations. We give two examples in support of these arguments.