Fundamentals of interactive computer graphics
Fundamentals of interactive computer graphics
A dynamic screen technique for shaded graphics display of slice-represented objects
Computer Vision, Graphics, and Image Processing
Solid model representations for rapid prototyping with a milling robot
SMA '93 Proceedings on the second ACM symposium on Solid modeling and applications
Rapid previewing via volume-based solid modeling
SMA '95 Proceedings of the third ACM symposium on Solid modeling and applications
Connected component labeling based on the EVM model
SCCG '02 Proceedings of the 18th spring conference on Computer graphics
Volumetric Data Exploration Using Interval Volume
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
IEEE Computer Graphics and Applications
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
Constructive hypervolume modeling
Graphical Models - Volume modeling
Interval volume: a solid fitting technique for volumetric data display and analysis
VIS '95 Proceedings of the 6th conference on Visualization '95
Computers and Graphics
Modelling function-based mixed-dimensional objects with attributes
Heterogeneous objects modelling and applications
PReMI'05 Proceedings of the First international conference on Pattern Recognition and Machine Intelligence
Wavelet transform for 3-D reconstruction from series sectional medical images
Mathematical and Computer Modelling: An International Journal
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A set of algorithms for interactive visualization, manipulation, and measurement of large 3-D objects on general-purpose workstations is described. They are based on a method of representing digital structures called a semiboundary. This data structure stores boundary and interior information. The use of these algorithms for visualizing medical data is addressed. Examples of their use are given.