Real-time shaded NC milling display
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Fast surface tracking in three-dimensional binary images
Computer Vision, Graphics, and Image Processing
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Rendering volumetric data using STICKS representation scheme
VVS '90 Proceedings of the 1990 workshop on Volume visualization
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Interactive solid geometry via partitioning trees
Proceedings of the conference on Graphics interface '92
Efficient feed-forward volume rendering techniques for vector and parallel processors
Proceedings of the 1993 ACM/IEEE conference on Supercomputing
Ray tracing creations (2nd ed.)
Ray tracing creations (2nd ed.)
Volume Visualization (Tutorial)
Volume Visualization (Tutorial)
Hierarchical Data Structures and Algorithms for Computer Graphics
IEEE Computer Graphics and Applications
Fast Visualization, Manipulation, and Analysis of Binary Volumetric Objects
IEEE Computer Graphics and Applications
Computer
Fast perspective volume rendering with splatting by utilizing a ray-driven approach
Proceedings of the 7th conference on Visualization '96
3D scan conversion of CSG models into distance volumes
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
A volumetic approach to interactive CSG modeling and rendering
Proceedings of the fifth ACM symposium on Solid modeling and applications
Fast CSG voxelization by frame buffer pixel mapping
VVS '00 Proceedings of the 2000 IEEE symposium on Volume visualization
Fast volumetric CSG modeling using standard graphics system
Proceedings of the seventh ACM symposium on Solid modeling and applications
Determining Visible Points in a Three-Dimensional Discrete Space
DGCI '00 Proceedings of the 9th International Conference on Discrete Geometry for Computer Imagery
DGCI '02 Proceedings of the 10th International Conference on Discrete Geometry for Computer Imagery
Closed curves in n-dimensional discrete space
Graphical Models - Special issue: Discrete topology and geometry for image and object representation
GPU-based fast volumetric terrain modeling for volumetric GIS
Proceedings of the 2nd International Conference on Computing for Geospatial Research & Applications
Hi-index | 0.00 |