Marching cubes: A high resolution 3D surface construction algorithm
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
A survey of algorithms for volume visualization
ACM SIGGRAPH Computer Graphics
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
Virtual voyage: interactive navigation in the human colon
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive virtual angioscopy
Proceedings of the conference on Visualization '98
Interactive exploration of extra-and intracranial blood vessels (case study)
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Freeflight: a virtual endoscopy system
CVRMed-MRCAS '97 Proceedings of the First Joint Conference on Computer Vision, Virtual Reality and Robotics in Medicine and Medial Robotics and Computer-Assisted Surgery
2D piecewise algebraic splines for implicit modeling
ACM Transactions on Graphics (TOG)
Improved visualization in virtual colonoscopy using image-based rendering
EGVISSYM'01 Proceedings of the 3rd Joint Eurographics - IEEE TCVG conference on Visualization
Model-free surface visualization of vascular trees
EUROVIS'07 Proceedings of the 9th Joint Eurographics / IEEE VGTC conference on Visualization
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Virtual endoscopy is among the most active areas in medical data visualization, which focuses on the simulated visualizations of specific hollow organs for the purposes of training and diagnosis. In this paper, we present a virtual angioscopy technique based on vasculature geometry reconstructed using skeleton-based implicit splines (SIS). The highly accurate implicit representation of the vasculature not only makes it possible to achieve high visual quality of perspective view inside the vessel structures, but also makes the implementation of an interactive virtual angioscopy a much easier task, as the issue of collision detection of virtual camera with vascular objects can be easily solved when the vasculature is represented in implicit form. Some experiments have been carried out to demonstrate the strengths of our technique.