Display of Surfaces from Volume Data
IEEE Computer Graphics and Applications
Footprint evaluation for volume rendering
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Hierarchical splatting: a progressive refinement algorithm for volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
A coherent projection approach for direct volume rendering
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Imaging vector fields using line integral convolution
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Frequency domain volume rendering
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Fast volume rendering using a shear-warp factorization of the viewing transformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
VVS '94 Proceedings of the 1994 symposium on Volume visualization
A comparison of normal estimation schemes
VIS '97 Proceedings of the 8th conference on Visualization '97
An anti-aliasing technique for splatting
VIS '97 Proceedings of the 8th conference on Visualization '97
Eliminating popping artifacts in sheet buffer-based splatting
Proceedings of the conference on Visualization '98
High quality rendering of attributed volume data
Proceedings of the conference on Visualization '98
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
High performance presence-accelerated ray casting
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
VolVis: a diversified volume visualization system
VIS '94 Proceedings of the conference on Visualization '94
Nonphotorealistic Rendering of Medical Volume Data
IEEE Computer Graphics and Applications
Geometric modeling
Visualization in Medicine: Theory, Algorithms, and Applications
Visualization in Medicine: Theory, Algorithms, and Applications
Accelerating volume rendering by ray leaping with back steps
Computer Methods and Programs in Biomedicine
Parametric architecture for function calculation improvement
ARCS'07 Proceedings of the 20th international conference on Architecture of computing systems
MIP-Guided vascular image visualization with multi-dimensional transfer function
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Progressive Visualization of Losslessly Compressed DICOM Files Over the Internet
Journal of Medical Systems
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This paper presents a method concerning the volume rendering of fine details, such as blood vessels and nerves, from medical data. The realistic and efficient visualization of such structures is often of great medical interest, and conventional rendering techniques do not always deal with them adequately. Our method uses preprocessing to reconstruct fine details that are difficult to segment and label. It detects the presence of fine geometrical structures, such as cracks or cylinders that suggest the existence of, for example, blood vessels or nerves; the subsequent volume rendering then displays fine geometrical objects that lie on a surface. The method can also show structures within the volume, using a special "integration sampling" scheme to portray reconstructed volume texture, such as that exhibited by muscle fibers. By combining the surface structure and volume texture in the rendering, realistic results can be produced; examples are provided.